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Re: SOVIETBORGS by Retro Sumus (Xenocider devs)

Posted: Sat Jan 18, 2025 5:15 pm
by hombreimaginario
💥 I'm detecting some press freedom here, tovarisch. Maybe I'll need to consult with your commanding officer. 🧐

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Thanks to Marc Jowett for featuring Sovietborgs in Pixel Addict Magazine #26!


Our new website is under construction. Please follow us on X, Facebook or Bluesky for updates!

Re: SOVIETBORGS by Retro Sumus (Xenocider devs)

Posted: Wed Jan 29, 2025 4:28 pm
by hombreimaginario
What's Sovietborgs all about? Wait, what was Xenocider about again? And what's our whole little team about, by the way? 🤔

Thanks to Debug Magazine for giving us the opportunity to spread our regime's propaganda! 🫡

See you soon on Kickstarter, tovarisch. 🤖

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Our new website is under construction. Please follow us on X, Facebook or Bluesky for updates!

Re: SOVIETBORGS by Retro Sumus (Xenocider devs)

Posted: Mon Feb 03, 2025 4:00 pm
by hombreimaginario
https://retrosumus.com is back! New website, new features, all in preparation for the upcoming Kickstarter campaign for Sovietborgs! Speacking of which...

🤖 Part man, part machine, all proletarian, an early demo build of Sovietborgs was playable last weekend at MAGFest. Thanks to Daniel Mastin from VGNY for making it happen!

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Coming soon to Kickstarter, comrades. 💥


As always, you can find us on X, Facebook or Bluesky for more updates!

Re: SOVIETBORGS by Retro Sumus (Xenocider devs)

Posted: Sat Feb 08, 2025 10:42 am
by hombreimaginario
Our brave komrades, the Sovietborgs, successfully complete their mission and proceed to the next destination: a place once called Spain, before the nuclear w... that is, before liberation! 💀

- Oh dear, that komrade doesn't look too healthy.
- Consequences of free thinking, no doubt!

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As always, you can find us on X, Facebook or Bluesky for more updates!

Also, we remind you that https://retrosumus.com is back which means Xenocider for Dreamcast is available as a digital download from our store again, naturally :)

Re: SOVIETBORGS by Retro Sumus (Xenocider devs)

Posted: Sun Feb 16, 2025 4:51 pm
by hombreimaginario
Just a quick test :mrgreen:

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Sovietborgs for Sega Genesis / Mega Drive, Dreamcast and Neo Geo is coming soon to Kickstarter!



As always, you can find us on X, Facebook or Bluesky for more updates :) Also, we remind you that https://retrosumus.com is back which means Xenocider for Dreamcast is available as a digital download from our store again, naturally :)

Re: SOVIETBORGS by Retro Sumus (Xenocider devs)

Posted: Tue Feb 25, 2025 4:33 am
by hombreimaginario
More tests. Nothing final :)

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Sovietborgs for Sega Genesis / Mega Drive, Dreamcast and Neo Geo is coming soon to Kickstarter!

Also, we remind you that Xenocider for Dreamcast is available as a digital download from our store again, naturally!
You can find us on X, Facebook or Bluesky for more updates :)

Re: SOVIETBORGS by Retro Sumus (Xenocider devs)

Posted: Tue Mar 18, 2025 8:50 am
by hombreimaginario
The Cold War is over. The world is a nuclear wasteland. 💀 But some territories still resist liberation. New mutant lifeforms emerge, product of radiation and free thinking. 💥

Just a tiny part of the futuro intro, that will also be featured in the trailer:
https://www.facebook.com/retrosumus/vid ... 7548449778
Also viewable here:
https://retrosumus.com/img/sovietborgs- ... nemies.mp4

Someone on Discord asked for a red 💥 stripe Genesis cover and we were more than happy to try and see how that may end up looking:
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Sovietborgs for Sega Genesis / Mega Drive, Dreamcast and Neo Geo is coming soon to Kickstarter!

Also, we remind you that Xenocider for Dreamcast is available as a digital download from our store again, naturally!
You can find us on X, Facebook or Bluesky for more updates :)

Re: SOVIETBORGS by Retro Sumus (Xenocider devs)

Posted: Sat Mar 29, 2025 1:29 pm
by hombreimaginario
Nickology aka Xonticus gives Sovietborgs a try and shares his impressions in his latest video. It seems he liked the gameplay and setting and how the game is shaping up! 🤖


Re: SOVIETBORGS by Retro Sumus (Xenocider devs)

Posted: Tue Apr 01, 2025 3:20 pm
by mazonemayu
Will you implement the option to switch between modern & mega drive/neo geo graphics on the DC version, like you can do with Pier Solar?

Re: SOVIETBORGS by Retro Sumus (Xenocider devs)

Posted: Wed Apr 02, 2025 5:17 am
by hombreimaginario
mazonemayu wrote: Tue Apr 01, 2025 3:20 pm Will you implement the option to switch between modern & mega drive/neo geo graphics on the DC version, like you can do with Pier Solar?
Not decided yet. As soon as we do, I'll let you guys know!