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Re: openMenu Alpha 1
Posted: Wed Mar 13, 2024 5:16 pm
by FloDoc
Thank you! This is perfect!!!! Now we can easily add or remove cheats as we need, change values and all that great stuff! You sir, are a LEGEND!!
Re: openMenu Alpha 1
Posted: Sat Mar 16, 2024 3:02 pm
by FloDoc
Not sure if anyone else is having this issue, but whenever I try to start a game with cheats enabled I get stuck at a white screen. Just want to know if anyone else is reporting this issue and if there's a fix. Thank you!
Edit: I think I've figured out the problem. I tested this on a stock dreamcast and it works fine. The dreamcast I was using has Japanese Cake 1.32 installed for BIOS. I imagine this is what is causing the freezing/crashing issues. It's stated on the JC blog that a new cheat disc needs to be written for the 1.32 and he hasn't done it yet and don't imagine he will.
Edit 2: LOL!! Well, this is embarrassing, it was 100% JC 1.32. I reverted back to 1.31 and all is well with the cheats! So noted, JC 1.32 doesn't work with CodeBreaker cheats for OpenMenu, in case anyone was wondering lol.
Re: openMenu Alpha 1
Posted: Tue Mar 19, 2024 1:18 pm
by FloDoc
I'd like to post my FCDCHEATS.BIN that I've made, it has 333 games, so please feel free to add more if people find them. I am struggling right now with the Headhunter codes, they don't appear to be working, I converted them from Action Replay, so that may be why.
Re: openMenu Alpha 1
Posted: Mon Apr 08, 2024 2:47 pm
by Arsenic
do i need a vmu or a working clock battery for the style selection to remain after powering off the console? i keep having to change it back to scroll and gdmenu theme every time.
Re: openMenu Alpha 1
Posted: Mon Apr 08, 2024 3:00 pm
by ateam
Arsenic wrote:do i need a vmu or a working clock battery for the style selection to remain after powering off the console? i keep having to change it back to scroll and gdmenu theme every time.
openMenu settings are saved to VMU.
How do I update to latest build?
Posted: Wed Apr 17, 2024 10:21 pm
by SHaMROCK_73
What is the proper way to update from an older open menu build to the latest? Same for the DAT file. I thought it would be just drop the files in the folder but I don't see anything different and definitely didn't get any new covers with the newer DAT file.
Re: openMenu Alpha 1
Posted: Thu Apr 18, 2024 3:59 am
by fraggle200
anyone know if there any videos of the Folders working on Openmenu? I'm curious about how it works/looks as I might get rid of my MODE if it does what I hope it does.
Re: openMenu Alpha 1
Posted: Fri Apr 19, 2024 1:20 pm
by space_cat
god job
Re: openMenu Alpha 1
Posted: Tue Apr 23, 2024 7:51 am
by SHaMROCK_73
So where do I put these files in the manager program?
Re: openMenu Alpha 1
Posted: Tue Apr 23, 2024 8:07 am
by megavolt85
unpack directory menu_data from archive to tools\openMenu\ and confirm replace