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Re: nuQuake v1.2
Posted: Sun Mar 15, 2020 4:47 pm
by mrneo240
okay did minor testing, really only e1m1 in quake
good luck. water warping is NOT present because i didnt get a chance to test much, will be included later so if you need that then just wait.
Re: nuQuake v1.2
Posted: Sun Mar 15, 2020 9:34 pm
by azel
What do I need to do to get this to boot? Tried on GDEMU and Flycast. Put an ID1 folder in with it as well.
Re: nuQuake v1.2
Posted: Sun Mar 15, 2020 10:24 pm
by mrneo240
azel wrote:What do I need to do to get this to boot? Tried on GDEMU and Flycast. Put an ID1 folder in with it as well.
Add a data folder then put the id1 folder in that folder
Re: nuQuake v1.2
Posted: Sun Mar 15, 2020 10:38 pm
by azel
Thanks! I'll try this tonight and let you know how it goes

Re: nuQuake v1.2
Posted: Mon Mar 16, 2020 1:24 am
by azel
Seems to crash before the demo manages to load if it doesn't have CDDA tracks.
Re: nuQuake v1.2
Posted: Mon Mar 16, 2020 3:38 am
by Ivan Guber
Re: nuQuake v1.2
Posted: Mon Mar 16, 2020 10:24 am
by mrneo240
azel wrote:Seems to crash before the demo manages to load if it doesn't have CDDA tracks.
Interesting, okay I'll have to check on that because it definitely shouldn't. Generally it'll try to play a CD track then realize it doesn't exist then just happily continue on
Re: nuQuake v1.2
Posted: Mon Mar 16, 2020 10:26 am
by mrneo240
My coronacation was cancelled due to Corona so I'll be free this week.
Got caught up last night working on alpha water and water warping
Re: nuQuake v1.2
Posted: Mon Mar 16, 2020 11:13 pm
by mrneo240
good ya?
Re: nuQuake v1.2
Posted: Mon Mar 16, 2020 11:54 pm
by mrneo240
been busy.
enjoy or dont.
p1
p2
