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Re: DCMC MULTI LAUNCHER MiGGY :)

Posted: Thu Sep 17, 2020 1:35 pm
by FlorreW
Kremiso , you dont have double dragon 2 working by any chance ? I havent found a working vesion of that yet.

Btw im atm doing the "savedisks" to each game via emulator on pc , needed to save on the dreamcast :)

Re: DCMC MULTI LAUNCHER MiGGY :)

Posted: Thu Sep 17, 2020 1:36 pm
by FlorreW
Ian Micheal wrote: Fixes stutter on lotus and roadrash and many others no settings to change load and run both games
And also makes Battlesquadrons music flow better !

Re: DCMC MULTI LAUNCHER MiGGY :)

Posted: Thu Sep 17, 2020 2:00 pm
by Ian Micheal
FlorreW wrote:
Ian Micheal wrote: Fixes stutter on lotus and roadrash and many others no settings to change load and run both games
And also makes Battlesquadrons music flow better !
Great :) nice to know i have like this little set of games i test or it get out hand time wise..
FlorreW wrote:Kremiso , you dont have double dragon 2 working by any chance ? I havent found a working vesion of that yet.

Btw im atm doing the "savedisks" to each game via emulator on pc , needed to save on the dreamcast :)
This very much needed thank you for doing this.. :)
kremiso wrote:
Ian Micheal wrote:New build has all upgrades before it best yet sound buffer now 2048 not 960 allows for better buffering for loading games and music :)
amazing, this match also the NullDC audio buffer value, it should be surely better
I will have to downport the changes to rc1 :)
if you reach, my set is ready for a new test 8-)
Yes it's a lot better see what i can do for rc1 very soon :)

Re: DCMC MULTI LAUNCHER MiGGY :)

Posted: Thu Sep 17, 2020 5:18 pm
by kremiso
FlorreW wrote:Kremiso , you dont have double dragon 2 working by any chance ? I havent found a working vesion of that yet.

Btw im atm doing the "savedisks" to each game via emulator on pc , needed to save on the dreamcast :)
made a lot of attempts at time with double dragon 2, no good results
it is in mine not working/working bad list, as Rainbow Islands, First & Second Samurai, Ninja Warriors, Jim Power, Leander, Ghost n Goblins, Stormlord and some others i dont remember atm
maybe some of them has been magically fixed/unlocked in some way in the new Ian builds ?

great idea adding the savedisks ++

Re: DCMC MULTI LAUNCHER MiGGY :)

Posted: Thu Sep 17, 2020 5:21 pm
by Ian Micheal
Have Second Samurai now working i see if i can get the others working..

Re: DCMC MULTI LAUNCHER MiGGY :)

Posted: Thu Sep 17, 2020 5:29 pm
by kremiso
Ian Micheal wrote:Have Second Samurai now working i see if i can get the others working..
and that's great because it's a little gem :)
perhaps the first one then works too ?

EDIT just to complete my previous reply, my tests are referred to the original rc1/rc3 releases, on real hardware
Leander indeed works, but it run with no collisions at all, like Wrath of the Demon
Ghost n Goblins runs VERY slow, Jim Power and Stormlord works but have graphic issues

prolly programmers used some strange tricks to make them run at age :)

Re: DCMC MULTI LAUNCHER MiGGY :)

Posted: Thu Sep 17, 2020 6:16 pm
by Ian Micheal
Very much should try maxsound last one runs faster then the others

should be default now over the old one got a lot of upgrades under the hood like direct render mode
UAE4all[rc3.2][A]MAXsound].rar
(4.55 MiB) Downloaded 413 times

Re: DCMC MULTI LAUNCHER MiGGY :)

Posted: Mon Sep 21, 2020 7:15 am
by Ian Micheal


HDMI 60fps capture hyperkin cable demo of DCMC amiga center

Re: DCMC MULTI LAUNCHER MiGGY :)

Posted: Mon Sep 21, 2020 6:28 pm
by Ian Micheal
Updated DCMC now with 35fps virtual buffer found 2,5mb more of ram to use
xvid2.png
No longer the stock 30vbuffer

Re: DCMC MULTI LAUNCHER MiGGY :)

Posted: Tue Sep 22, 2020 6:30 am
by kremiso
Ian Micheal wrote:

HDMI 60fps capture hyperkin cable demo of DCMC amiga center
this is great also as a tutorial, because you explain the correct procedure in loading the games :
throttle 0, select game (1 or 2 disks at same time), wait for load to finish, adjust the throttle

i did'nt know some games worked fine also with different frameskip values, mine was locked in auto lol