I just updated to r164.
All the quest bugs are related to fuzziqer becuase they all come from there. Well except the download ones, they come from schthack. Maybe someone can edit the quests to fix them. Or maybe they have a compatibility issue with sylverant?
Reporting bugs with the PSO server
- Impulse
- Admin
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- Dreamcast Games you play Online: BBA Games
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Re: Reporting bugs with the PSO server
Legit check working perfectly, command will not work if there is a player with illegit items, but if the command is introduced at the beguining then you will block any illegit items, even if a player enters legit and creates illegit items in the bank, as soon they are retrieved then they will be detected and the player kicked and disconected from the game.
This is good because someone with hacked items won't be able to use this command, makes sense because it isn't a legit game.
Awsome work Bluecrab
I tought the checker would take a long time to do, but it's actually quite fast, i didn't even had time to blink.
Topic with the screens: http://dreamcast-talk.com/forum/viewtop ... 674#p21674
EDIT:
Found something odd that i never tried before because i knew it was impossible on schthack wich is entering with 2 chars with the same GC#, by mistake while i was on msn, pso automaticly started to enter the game with a char that was already in (in the legit game), so yeah, i have a game with 2 chars that are the same, with the same items, with the same level and with the same GC#
This was done on pso PC
http://img15.imageshack.us/img15/1945/p ... 452476.png
This is good because someone with hacked items won't be able to use this command, makes sense because it isn't a legit game.
Awsome work Bluecrab
I tought the checker would take a long time to do, but it's actually quite fast, i didn't even had time to blink.
Topic with the screens: http://dreamcast-talk.com/forum/viewtop ... 674#p21674
EDIT:
Found something odd that i never tried before because i knew it was impossible on schthack wich is entering with 2 chars with the same GC#, by mistake while i was on msn, pso automaticly started to enter the game with a char that was already in (in the legit game), so yeah, i have a game with 2 chars that are the same, with the same items, with the same level and with the same GC#
This was done on pso PC
http://img15.imageshack.us/img15/1945/p ... 452476.png
Last edited by K_I_R_E_E_K on Sun Aug 01, 2010 3:45 pm, edited 1 time in total.
- BlueCrab
- Developer
- Posts: 845
Re: Reporting bugs with the PSO server
I don't touch any packets related to damage or anything else, they just get forwarded right to the person who's the game leader, as they should.brourke228 wrote:Last night when I was playing Falz, on the third form I was doing zero damage regardless of whether he was transparent. This is the second time this has happened to me and I believe Radkin was doing zero damage on the dragon boss one time when I was playing with her, so i know its not only me having this problem.
This is probably an incompatibility in the quests between the two versions. Easiest solution would be to pick one version of the quest (shouldn't matter which, but I'd go with the DCv1 version to be sure) in Qedit, and resave it in the format for each of the other versions. This of course is something that would have to be done with the files on the server.On the mop up quests if a PC player is in a game with DC players, the warp from pioneer to field will not work for anyone on a Dreamcast. To get around this the PC player must have telepipes for anyone using a DC.
I've never seen this happen in my testing. Has it happened in the past few days, or is this just more than a few days ago that it has happened?When playing quests I have had the game desync several times if one player disconnects midway through, which on a quests causes all sorts of issues. If the game is desynced when playing field only, players can just return to lobby and rejoin game, and they will once again be in sync.
Probably. That I've certainly never heard of.The last time i played TTF the one shark you must wait for to get the full 197 kills had not appeared ( nobody had killed it either). But what was strange is that it was somehow attacking me even though none of us could see it. This is probably just an isolated incident though because I've never had this issue before.
It could possibly be that someone has had a item in their inventory that is causing problems. Actually, that could cause FSODs in general, and might be why I've never seen any FSODs happen myself....Also on one occasion I got an fsod in the lobby, which is unlike any of the fsods anyone else has been experiencing. Though this may also be isolated because its happened to me only once. The majority of fsods I get are similar to everyone else.
Heh, more up to date then I thought you'd be, being that I just committed 164 earlier today. r164 doesn't really do much on its own, other than adding two (at this point) useless GM types (local root and global root). They'll get more useful soon, hopefully.Impulse wrote:I just updated to r164.
All the quest bugs are related to fuzziqer becuase they all come from there. Well except the download ones, they come from schthack. Maybe someone can edit the quests to fix them. Or maybe they have a compatibility issue with sylverant?

As for the quests, I'm using the ones from Fuzziqer's newserv, and I haven't had any issues... Although, I admittedly haven't tested them much (especially not between different versions of PSO). The only thing I can think of is that, as I mentioned earlier in this post, maybe for some reason there's some incompatibility between the quests for different versions of PSO. Either way, opening one version of each quest up in Qedit and resaving it in all the other formats should fix such incompatibilities. Basically, if you want to do that, open up the earliest version of the quest that there is, and work from that. If the quest is available on DCv1 and higher, open that version. If its only DCv2 and higher, pick that one. Anything that works on PC should work on DCv2, if I recall correctly (of course, saved in the right format). DCv1 and DCv2 format are exactly the same in Qedit, PC is different; pick the right one in the Save As dialog.
Its pretty fast, isn't it. It really doesn't do all that much to be honest, just a simple O(n*m) algorithm (n = number of items in the list to check, m = number of items in your inventory (along with everyone else's in the game)). Actually, with the way I set up the check, n is less than what I've stated in that, considering it checks the type of item before it looks through the lists, and only looks at items of that type (where type is one of weapon, guard, tool, mag). A bit more work when loading the list makes less work later when using it.K_I_R_E_E_K wrote:I tought the checker would take a long time to do, but it's actually quite fast, i didn't even had time to blink.

I don't do any checking whether the guild card number is already in use... Perhaps I should, since that would likely screw up talking, simple mail and other such things... Really, with how things are set up I shouldn't allow people with the same GC on the same ship...Found something odd that i never tried before because i knew it was impossible on schthack wich is entering with 2 chars with the same GC#, by mistake while i was on msn, pso automaticly started to enter the game with a char that was already in (in the legit game), so yeah, i have a game with 2 chars that are the same, with the same items, with the same level and with the same GC#
Re: Reporting bugs with the PSO server
Based on your game PSO will calculate the damage, it's not always correct but works fairly well especially when a creature dies.Last night when I was playing Falz, on the third form I was doing zero damage regardless of whether he was transparent. This is the second time this has happened to me and I believe Radkin was doing zero damage on the dragon boss one time when I was playing with her, so i know its not only me having this problem.
Remember that offline stats are different from online ones, so make sure the increase in DFP isn't the blame.
The increase of enemy defense caused by sranks can also be the blame, the loss of shifta on you can also do the same and the loss of zalure at the boss.
There is also the possibility you are using a disk with altered enemy stats, last i recall aleronives EP disk contains (among the crap) altered enemy stats.
- Dr. Pariolo
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Re: Reporting bugs with the PSO server
We are all using the auto connect disk here and i never had that issue, but i remember he had it yesterday and the day before. i saw it both times.
- brourke228
- Game Server Admin
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Re: Reporting bugs with the PSO server
The desync from leaving quests has not happened within the past few days. However, in regard to me doing zero damage on the boss it certainly has nothing to do my level or my weapon. I'm using red saber+90 and i' was level 60 fighting Falz on hard mode.
Also, just playing now on the Lost Soul Blade quest with Resthianna and Cathy for some reason Resthianna and I were synced while Cathy was not. Cathy is using PC, while Resthianna and I were using DC. Also Cathy was the host, which makes it even more confusing.
Also, just playing now on the Lost Soul Blade quest with Resthianna and Cathy for some reason Resthianna and I were synced while Cathy was not. Cathy is using PC, while Resthianna and I were using DC. Also Cathy was the host, which makes it even more confusing.
- BlueCrab
- Developer
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Re: Reporting bugs with the PSO server
Ok good... I thought I fixed that bug at least...brourke228 wrote:The desync from leaving quests has not happened within the past few days.
Don't look at me, I don't touch anything related to damage. That's all done client side, completely.However, in regard to me doing zero damage on the boss it certainly has nothing to do my level or my weapon. I'm using red saber+90 and i' was level 60 fighting Falz on hard mode.

Anything related to quests between versions could easily be a slight incompatibility between the DCv2 and PC quests. Hopefully if the quests get adjusted so that you're using the DCv2 version for both PC and DCv2 (of course, with the PC version in the right format), it should hopefully go away. I know that I've played quests between DCv2 and PC with no issues, so I know it does work when the quests agree with each other.Also, just playing now on the Lost Soul Blade quest with Resthianna and Cathy for some reason Resthianna and I were synced while Cathy was not. Cathy is using PC, while Resthianna and I were using DC. Also Cathy was the host, which makes it even more confusing.
- Radkin
- PSOaholic
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Re: Reporting bugs with the PSO server
Green Man (if memory serves me right) mentioned earlier as well that when I was fighting a boss with them on hard mode I was doing 0 damage. This is true, I was around level 80 something too.brourke228 wrote:The desync from leaving quests has not happened within the past few days. However, in regard to me doing zero damage on the boss it certainly has nothing to do my level or my weapon. I'm using red saber+90 and i' was level 60 fighting Falz on hard mode.
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- Outrun
- Posts: 1136
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But im pretty boss at:
MvC2, Etc
Re: Reporting bugs with the PSO server
Searching guild cards is instant fsod if player is online
Meh Stuff http://dreamcast-talk.com/forum/viewtopic.php?p=18650#p18650
Before you download meh mirrors read this
http://dreamcast-talk.com/forum/viewtopic.php?f=2&t=2353&p=22482#p22482
Before you download meh mirrors read this
http://dreamcast-talk.com/forum/viewtopic.php?f=2&t=2353&p=22482#p22482
- Radkin
- PSOaholic
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Re: Reporting bugs with the PSO server
Yeah I just logged off. I tried 3 times and the chat kept FSODing me. This is the second time this has happened to me when being online. This happened to me last week as well and to Dobbs once as well last week the day before me.MikeStutzzzz wrote:Searching guild cards is instant fsod if player is online
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