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Extensions get mixed up.
Posted: Sun Mar 16, 2025 4:21 am
by Elixir Alex
I've noticed this issue where sometimes my USB4Maple saves virtual VMU's with slightly garbled extensions and it has me kind of concerned.

- bins.png (3.87 KiB) Viewed 2711 times
I made the USB4Maple myself and I wouldn't be surprised if it's the adapter.
I normally keep it on the D port just for saving with a ps4 controller attached to it with a splitter. I switched to a different usb thumb drive but it still causes issues. The current leading theories is that it's either the port being iffy or the usb4maple adapter. I was wondering if anyone else had any issues like this.
Re: Extensions get mixed up.
Posted: Sun Mar 16, 2025 9:46 pm
by Flatfire
Elixir Alex wrote: ↑Sun Mar 16, 2025 4:21 am
I've noticed this issue where sometimes my USB4Maple saves virtual VMU's with slightly garbled extensions and it has me kind of concerned.bins.png
I made the USB4Maple myself and I wouldn't be surprised if it's the adapter.
usb4maple.jpeg
I normally keep it on the D port just for saving with a ps4 controller attached to it with a splitter. I switched to a different usb thumb drive but it still causes issues. The current leading theories is that it's either the port being iffy or the usb4maple adapter. I was wondering if anyone else had any issues like this.
Interestingly, I wonder if this is what was happening after I edited my VMU .bin
I assumed it was a lack of GDEmu that was making things weird, but you have one from the look of it and are facing a similar problem.
Re: USB4MAPLE adapter
Posted: Mon Mar 17, 2025 9:57 am
by Un_frog
Can we get a dedicated arcade stick layout? I want to bring this to my fighting game locals but having L only on the L1 and L2 buttons doesn't work well for fighting games. How can I map L to R1?
Re: USB4MAPLE adapter
Posted: Mon Mar 17, 2025 11:57 am
by BeeWildered
Un_frog wrote: ↑Mon Mar 17, 2025 9:57 am
Can we get a dedicated arcade stick layout? I want to bring this to my fighting game locals but having L only on the L1 and L2 buttons doesn't work well for fighting games. How can I map L to R1?
I think you might be looking for this
viewtopic.php?t=13058
or this
https://github.com/mackieks/MaplePad?tab=readme-ov-file
Re: USB4MAPLE adapter
Posted: Mon Mar 17, 2025 1:07 pm
by Un_frog
I can't belive I missed that. Thank you.
Re: USB4MAPLE adapter
Posted: Mon Mar 17, 2025 1:17 pm
by Un_frog
No dice. Only thing it seemed to change was disabeling r1 and r2 on the gdmenu
Edit: I should clarify. I added the arcade.bin file to the dongle from the first link. installing the maplepad firmware caused no inputs to be read whatsoever. I'm using a gp2040ce controller in direct input mode.
Re: USB4MAPLE adapter
Posted: Mon Mar 17, 2025 10:23 pm
by Dislecsick

- So this is how I connected everything but I don’t know what I did wrong . I used an extension cable. I burned the controller port fuse when I powered on . Am I supposed to ground the grey wire too. I mean the green and white wires are grounds too and they’re connected. Can anyone lead me in the right direction?
Re: USB4MAPLE adapter
Posted: Tue Mar 18, 2025 4:43 am
by megavolt85
in Chinese extension cords the colors of the wires do not match the original, you need to check with a multimeter which wire goes where.
P.S. in my extension cord the green wire is VCC
Re: USB4MAPLE adapter
Posted: Tue Mar 18, 2025 4:55 pm
by lostinspace
Didn't know this could be done using only a raspeberry pi pico or a STM32F103C8T6, I am going to try that next time.

Re: USB4MAPLE adapter
Posted: Tue Mar 18, 2025 5:04 pm
by lostinspace
I did this recently. I tried to use everything that I already had to keep the budget down. I carved/shaped a wooden block and fitted a transparent plastic panel that covers prints ( art ,moves, instructions...). Inside, I have an old 4G memory stick + screen, an arduino microcontroller and a RP2040 ( Usb4Maple).
The nice thing is that it can be used on both Dreamcast and PC, works great. ( don't know if this falls into a another topic category, apologies )