friends do not need to patch anything, the update is almost ready
1) red blood included
2) auto shooting included
3) fixed a bug leading to freezing (I completed the game on both difficulty levels without freezing)
it remains to pause by pressing the start button
Metal Slug 6
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- shadow
- Posts: 10
Re: Metal Slug 6
Amazing work megavolt! You're a legend!
Would love to see additional Atomiswave games on this beautiful machine
Would love to see additional Atomiswave games on this beautiful machine
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- Rank 9
- Posts: 966
Re: Metal Slug 6
oh thanks, this seems randomly happens also on emulatorsmegavolt85 wrote:3) fixed a bug leading to freezing (I completed the game on both difficulty levels without freezing)
ready for a new longplay

- Wombat
- Vagabond
- Posts: 769
- Location: Netherlands
Re: Metal Slug 6
megavolt85, big up for your continued efforts. It's amazing seeing how you managed to get Metal Slug 6 running on Dreamcast. I'm excited to see you further blow our minds with your hard work. Thank you so much for this.
Throwback to 2017 (http://www.thedreamcastjunkyard.co.uk/2 ... vered.html) when a Atomiswave dev kit got sold on eBay and the buyer shared a bunch of information with DCYJ. Interesting; the Dreamcast light gun is recognized by the development kit with the Atomiswave game "Sport Shooting USA". I wonder if/when you ever start looking into the Atomiswave light gun games, if also on a stock Dreamcast the game code will recognize the gun. If I remember correctly (some) of the data of this kit got shared with a few within the Dreamcast scene. This might be a great time for those with data to come forward.
That being said, imagine seeing Chicago 1929 play on Dreamcast...... Besides the data of this game on the bespoke devkit, apparently the rom has been dumped by ShouTime but can't find any binaries anywhere.
Throwback to 2017 (http://www.thedreamcastjunkyard.co.uk/2 ... vered.html) when a Atomiswave dev kit got sold on eBay and the buyer shared a bunch of information with DCYJ. Interesting; the Dreamcast light gun is recognized by the development kit with the Atomiswave game "Sport Shooting USA". I wonder if/when you ever start looking into the Atomiswave light gun games, if also on a stock Dreamcast the game code will recognize the gun. If I remember correctly (some) of the data of this kit got shared with a few within the Dreamcast scene. This might be a great time for those with data to come forward.
That being said, imagine seeing Chicago 1929 play on Dreamcast...... Besides the data of this game on the bespoke devkit, apparently the rom has been dumped by ShouTime but can't find any binaries anywhere.
- Anthony817
- Shark Patrol
- Posts: 4033
- Location: Fort Worth, Texas
Re: Metal Slug 6
That is awesome! Is there a way we could please get X button to be default grenade throw? I think it just feels better when that action is a digital button.megavolt85 wrote:friends do not need to patch anything, the update is almost ready
1) red blood included
2) auto shooting included
3) fixed a bug leading to freezing (I completed the game on both difficulty levels without freezing)
it remains to pause by pressing the start button

- dreamcast-news
- Prince of Persia
- Posts: 344
Re: Metal Slug 6
Cooooooool.megavolt85 wrote:friends do not need to patch anything, the update is almost ready
1) red blood included
2) auto shooting included
3) fixed a bug leading to freezing (I completed the game on both difficulty levels without freezing)
it remains to pause by pressing the start button
Can you make 2 versions: with and without widescreen hack ?
Thanks.
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- Graffiti Grind
- Posts: 312
Re: Metal Slug 6
Does anyone know if this will boot with the old serial port SD Adapter?
aka DavidHK on DC games.
- RazorX
- Prince of Persia
- Posts: 345
Re: Metal Slug 6
anyone know how i can unpack and repack this to replace the PVR file with this one?
i haven't been able to get it to repack myself.
i haven't been able to get it to repack myself.
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Last edited by RazorX on Mon Nov 02, 2020 9:09 pm, edited 1 time in total.
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