Page 8 of 40

Re: Metal Slug 6

Posted: Mon Nov 02, 2020 2:46 pm
by megavolt85
friends do not need to patch anything, the update is almost ready
1) red blood included
2) auto shooting included
3) fixed a bug leading to freezing (I completed the game on both difficulty levels without freezing)
it remains to pause by pressing the start button

Re: Metal Slug 6

Posted: Mon Nov 02, 2020 2:51 pm
by jolk
Amazing work megavolt! You're a legend!

Would love to see additional Atomiswave games on this beautiful machine

Re: Metal Slug 6

Posted: Mon Nov 02, 2020 3:01 pm
by kremiso
megavolt85 wrote:3) fixed a bug leading to freezing (I completed the game on both difficulty levels without freezing)
oh thanks, this seems randomly happens also on emulators
ready for a new longplay 8-)

Re: Metal Slug 6

Posted: Mon Nov 02, 2020 3:30 pm
by Wombat
megavolt85, big up for your continued efforts. It's amazing seeing how you managed to get Metal Slug 6 running on Dreamcast. I'm excited to see you further blow our minds with your hard work. Thank you so much for this.

Throwback to 2017 (http://www.thedreamcastjunkyard.co.uk/2 ... vered.html) when a Atomiswave dev kit got sold on eBay and the buyer shared a bunch of information with DCYJ. Interesting; the Dreamcast light gun is recognized by the development kit with the Atomiswave game "Sport Shooting USA". I wonder if/when you ever start looking into the Atomiswave light gun games, if also on a stock Dreamcast the game code will recognize the gun. If I remember correctly (some) of the data of this kit got shared with a few within the Dreamcast scene. This might be a great time for those with data to come forward.

That being said, imagine seeing Chicago 1929 play on Dreamcast...... Besides the data of this game on the bespoke devkit, apparently the rom has been dumped by ShouTime but can't find any binaries anywhere.

Re: Metal Slug 6

Posted: Mon Nov 02, 2020 3:32 pm
by Anthony817
megavolt85 wrote:friends do not need to patch anything, the update is almost ready
1) red blood included
2) auto shooting included
3) fixed a bug leading to freezing (I completed the game on both difficulty levels without freezing)
it remains to pause by pressing the start button
That is awesome! Is there a way we could please get X button to be default grenade throw? I think it just feels better when that action is a digital button.

Re: Metal Slug 6

Posted: Mon Nov 02, 2020 6:22 pm
by sidnei55
Very Thxxx

Re: Metal Slug 6

Posted: Mon Nov 02, 2020 7:05 pm
by dreamcast-news
megavolt85 wrote:friends do not need to patch anything, the update is almost ready
1) red blood included
2) auto shooting included
3) fixed a bug leading to freezing (I completed the game on both difficulty levels without freezing)
it remains to pause by pressing the start button
Cooooooool.
Can you make 2 versions: with and without widescreen hack ?
Thanks.

Re: Metal Slug 6

Posted: Mon Nov 02, 2020 7:17 pm
by dave_van_damn
Does anyone know if this will boot with the old serial port SD Adapter?

Re: Metal Slug 6

Posted: Mon Nov 02, 2020 7:38 pm
by Anthony817
I think he said no to somebody else that asked.

Re: Metal Slug 6

Posted: Mon Nov 02, 2020 7:54 pm
by RazorX
anyone know how i can unpack and repack this to replace the PVR file with this one?
i haven't been able to get it to repack myself.