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Re: openMenu Alpha 1
Posted: Fri Jun 25, 2021 9:20 am
by hasnopants
Mrneo that looks great. Really coming together!
Re: openMenu Alpha 1
Posted: Fri Jun 25, 2021 4:06 pm
by mrneo240
Someone asked about anamorphic widescreen, so heres Grid3 supporting that.
top: 16:9 with 4x3 tiles
middle: 4:3 with 4x3 tiles
bottom: 4:3 with 3x3 tiles
Images:
Re: openMenu Alpha 1
Posted: Fri Jun 25, 2021 4:23 pm
by FlorreW
top: 16:9 with 4x3 tiles looks Great
Re: openMenu Alpha 1
Posted: Fri Jun 25, 2021 4:28 pm
by mrneo240
FlorreW wrote:top: 16:9 with 4x3 tiles looks Great
Here's a comparison on my new AV gear with 4:3 vs 16:9
Images:
Re: openMenu Alpha 1
Posted: Sun Jun 27, 2021 1:39 am
by mrneo240
Hopefully this helps PAL friends feel more at home.
Video:
https://streamable.com/1njq4p
Re: openMenu Alpha 1
Posted: Mon Jun 28, 2021 2:23 pm
by FlorreW
And I thought you were just gonna get the cover art for the pal exclusives

Re: openMenu Alpha 1
Posted: Mon Jun 28, 2021 2:26 pm
by mrneo240
FlorreW wrote:
And I thought you were just gonna get the cover art for the pal exclusives

if its worth doing, its worth doing right!
Plus it gives another test of how all these different systems work together. So thats helpful! Thankfully everything was written in such a way it just worked with zero issues.
Re: openMenu Alpha 1
Posted: Mon Jun 28, 2021 2:30 pm
by FlorreW
mrneo240 wrote:
if its worth doing, its worth doing right!
Plus it gives another test of how all these different systems work together. So thats helpful! Thankfully everything was written in such a way it just worked with zero issues.
Well that's just great
May I ask , does the open menu show the coverart for the actual disc (pal GDI shows pal) or does it change with the background theme ?
Re: openMenu Alpha 1
Posted: Mon Jun 28, 2021 2:31 pm
by Roareye
I'm compiling a list of preferred regions its best to have each game from. Some games have exclusive features in some reasons and not in others.
A good example is Buggy Heat, the Japanese version has Online features and competitive AI play not seen in the PAL version (which in itself has more modes than the US TNN Motorheat)
Another example is Resident Evil: Code Veronica which is the same across PAL and USA except the PAL version does not support VGA for some reason. In that case you'd want the USA version because it's also in English (unlike the Japanese version)
I'll also try to add in if there are translated versions of Japanese games.
Re: openMenu Alpha 1
Posted: Mon Jun 28, 2021 2:36 pm
by mrneo240
FlorreW wrote:mrneo240 wrote:
if its worth doing, its worth doing right!
Plus it gives another test of how all these different systems work together. So thats helpful! Thankfully everything was written in such a way it just worked with zero issues.
Well that's just great
May I ask , does the open menu show the coverart for the actual disc (pal GDI shows pal) or does it change with the background theme ?
It pulls the ID from the disc image you copied to your actual SD with GDMENUCardManager.
So if you copy the PAL gdi, you get PAL art.
Copy the NTSC gdi, you get NTSC art.
Copy both, you see both.
Edit,
Video:
https://streamable.com/fkd5rh