GODS AMIGA CD 16 FOR DREAMCAST AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK

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Ian Micheal
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Re: International Karate Plus IK+ AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK

Post by Ian Micheal »

kremiso wrote:
Ian Micheal wrote:...video you seen is 100% fullspeed the game runs at 15fps to 20fps rendering scrolling at 16.6 every third frame
Atari st scrolling for that game it's a direct port whats in the video is exactly how it runs on real hardware..

It only scrolls every 3rd frame it's why on the snes or megadrive it's too fast and breaks the games...
interesting how it's not really noticeable on Amiga, when playing
it seems indeed around 25, probably they optimize the frames used

the genre itself, puzzle platformer, so a bit relaxed than a full action title, maybe help to 'mask' also

but yeah, the castle collapsed on console :lol:
Very hard to get a game running at frameskip 3 on real hardware to be the same on this lol trying mate since it's not smooth to start with...

kremiso
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Re: International Karate Plus IK+ AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK

Post by kremiso »

Ian Micheal wrote:...Very hard to get a game running at frameskip 3 on real hardware to be the same on this lol trying mate since it's not smooth to start with...
ouch, something like this?
Image

lol, just don't stress you too much with this if does not worth it, we can just use it as a better fast loading release after all :)

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Ian Micheal
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Re: International Karate Plus IK+ AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK

Post by Ian Micheal »

kremiso wrote:
Ian Micheal wrote:...Very hard to get a game running at frameskip 3 on real hardware to be the same on this lol trying mate since it's not smooth to start with...
ouch, something like this?
Image

lol, just don't stress you too much with this if does not worth it, we can just use it as a better fast loading release after all :)
That's exactly it in the picture lmao!!

Well you see if you put your focus on just the main guy not the background it works i dont notice it but if you take a wife angle view it's like skipy mess hard to tell people this how it really runs if they did not really know lol

I do it best i can and make the release did all the other parts just getting it best it can 100% speed = render every 3rd frame lol..

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Ian Micheal
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Re: International Karate Plus IK+ AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK

Post by Ian Micheal »

Current profile for gods no one can do this but me why 300 games on one dev version was not the best idea

Code: Select all

OUTPUT:> --------------------------------------------
OUTPUT:> M68K: 20.22% -> Ticks=17760 -> 1371K veces
OUTPUT:> EVENTS: 79.78% -> Ticks=70089 -> 1371K veces
OUTPUT:> HSync: 73.09% -> Ticks=64208 -> 1193K veces
OUTPUT:> Copper: 1.15% -> Ticks=1009 -> 79K veces
OUTPUT:> Audio: 1.94% -> Ticks=1705 -> 1372K veces
OUTPUT:> CIA: 3.65% -> Ticks=3202 -> 1257K veces
OUTPUT:> Blitter: 2.86% -> Ticks=2513 -> 209K veces
OUTPUT:> Vsync: 33.44% -> Ticks=29375 -> 3K veces
OUTPUT:> update_fetch: 19.40% -> Ticks=17042 -> 575K veces
OUTPUT:> linetoscr: 0.00% -> Ticks=0 -> 0K veces
OUTPUT:> do_long_fetch: 6.33% -> Ticks=5564 -> 508K veces
OUTPUT:> pfield_doline: 8.66% -> Ticks=7608 -> 479K veces
OUTPUT:> draw_sprites_ecs: 0.03% -> Ticks=30 -> 18K veces
OUTPUT:> flush_block: 4.66% -> Ticks=4096 -> 3K veces
OUTPUT:> SET_INTERRUPT: 0.00% -> Ticks=0 -> 255K veces
OUTPUT:> TOTAL: 255.22% -> Ticks=87849565
OUTPUT:> --------------------------------------------
We can see what's taking all the time here

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Ian Micheal
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Re: International Karate Plus IK+ AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK

Post by Ian Micheal »

kremiso wrote:
Ian Micheal wrote:...Very hard to get a game running at frameskip 3 on real hardware to be the same on this lol trying mate since it's not smooth to start with...
ouch, something like this?
Image

lol, just don't stress you too much with this if does not worth it, we can just use it as a better fast loading release after all :)

Be happy to know i have ntsc hack now where the video speed runs at 60fps but the sound runs at pal speed and sync lol not possible on hardware been working on this course this make this run better lol


Pretty much doing that picture lmao

kremiso
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Posts: 966

Re: International Karate Plus IK+ AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK

Post by kremiso »

Ian Micheal wrote:Be happy to know i have ntsc hack now where the video speed runs at 60fps but the sound runs at pal speed and sync lol not possible on hardware been working on this course this make this run better lol


Pretty much doing that picture lmao
:lol:
yeah, there is a little different running when forcing ntsc with this emulator, the video gain something compared to the audio;
it could be useful with this one, cause almost no music in game, so not really synch issues

it could help some other titles too, ie Ruff n Tumble, that runs at 25fps, more or less
with the music turned off + cd16 treatment :)

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Ian Micheal
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Posts: 6277
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Re: International Karate Plus IK+ AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK

Post by Ian Micheal »

kremiso wrote:
Ian Micheal wrote:Be happy to know i have ntsc hack now where the video speed runs at 60fps but the sound runs at pal speed and sync lol not possible on hardware been working on this course this make this run better lol


Pretty much doing that picture lmao
:lol:
yeah, there is a little different running when forcing ntsc with this emulator, the video gain something compared to the audio;
it could be useful with this one, cause almost no music in game, so not really synch issues

it coud help some other titles too, ie Ruff n Tumble, that runs at 25fps, more or less
with the music turned off + cd16 treatment :)

It helps for sure.. Normal running a pal game at ntsc would mean the music is too fast well i have music running or sfx at correct pal speed video at ntsc speed lol.. helps this a lot because the pal version runs at 15 to 20fps ntsc runs 20 to 25 fps.. still only when scrolling renders every 3rd frame that's how they coded it for the ST lol

kremiso
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Posts: 966

Re: International Karate Plus IK+ AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK

Post by kremiso »

Ian Micheal wrote:...It helps for sure.. Normal running a pal game at ntsc would mean the music is too fast well i have music running or sfx at correct pal speed video at ntsc speed lol.. helps this a lot because the pal version runs at 15 to 20fps ntsc runs 20 to 25 fps.. still only when scrolling renders every 3rd frame that's how they coded it for the ST lol
Great to know
i can share some ussload ntsc attempts too, maybe they can be useful to unlock something great from your side :)

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Ian Micheal
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Posts: 6277
Location: USA
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Re: International Karate Plus IK+ AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK

Post by Ian Micheal »

kremiso wrote:
Ian Micheal wrote:...It helps for sure.. Normal running a pal game at ntsc would mean the music is too fast well i have music running or sfx at correct pal speed video at ntsc speed lol.. helps this a lot because the pal version runs at 15 to 20fps ntsc runs 20 to 25 fps.. still only when scrolling renders every 3rd frame that's how they coded it for the ST lol
Great to know
i can share some ussload ntsc attempts too, maybe they can be useful to unlock something great from your side :)
Yes that be neat :) if you could find gods ntsc and it worked like ussloader even better I have it pretty good jerky scrolling in this game cant be fixed


I now have depending on game auto cdda and change track when disk loading completes so level change :)

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Ian Micheal
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Re: International Karate Plus IK+ AMIGA CD16 COLLECTION FMV FULL STEREO CD SOUND TRACK

Post by Ian Micheal »

Best now https://streamable.com/lt9dbq dont mind the road rash music showing speed


so better then a real amiga hehe

running on dreamcast the amiga cd16 remake intro and bios https://streamable.com/5mlpbh
Last edited by Ian Micheal on Mon Jan 31, 2022 6:13 pm, edited 1 time in total.

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