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Re: Metal Slug 6

Posted: Mon Nov 02, 2020 8:08 pm
by dxen1
^ theres tutorials online..

https://www.ebay.com/itm/Premier-Eleven ... SwoPJdmPd4

So does this mean if someone dumps this rom we will have a decent soccer sim on the dreamcast?

Re: Metal Slug 6

Posted: Mon Nov 02, 2020 8:16 pm
by cloofoofoo
dxen1 wrote:^ theres tutorials online..

https://www.ebay.com/itm/Premier-Eleven ... SwoPJdmPd4

So does this mean if someone dumps this rom we will have a decent soccer sim on the dreamcast?
Damn 14k good luck with that. Well good luck with wanting prototype dumps for atomiswave. You look at the date they obtained stuff like chicago1929 that was like 3 years ago. I remember looking at a thread where they were making physical repros of those things. They are probably not going to release them and just hoard it at this point.

Re: Metal Slug 6

Posted: Mon Nov 02, 2020 8:58 pm
by Jade1975

Re: Metal Slug 6

Posted: Mon Nov 02, 2020 9:37 pm
by Anthony817
cloofoofoo wrote:
dxen1 wrote:^ theres tutorials online..

https://www.ebay.com/itm/Premier-Eleven ... SwoPJdmPd4

So does this mean if someone dumps this rom we will have a decent soccer sim on the dreamcast?
Damn 14k good luck with that. Well good luck with wanting prototype dumps for atomiswave. You look at the date they obtained stuff like chicago1929 that was like 3 years ago. I remember looking at a thread where they were making physical repros of those things. They are probably not going to release them and just hoard it at this point.
Yeah mate, I was just looking up info about Chicago 1929 after wondering why we never heard anymore about it after the DCJY article. Damn sounds like the Shenmue beta all over again. Some guy was pumping out GDR copies with the beta of Shenmue NA release and charging people so damn much per copy. The community had enough of his shit and purchased one and then dumped the files thus nullifying his little scam. Hope that is not the case with this game, as we all know Atomiswave repo carts are easily produced now.

Still looks like an awesome game, the car selection screen and commentator remind me of Crazy Taxi so hard. But the game seems pretty fun.



There were at least a handful of other unreleased Atomiswave games that if dumped would make great additions to the DC library.




Re: Metal Slug 6

Posted: Tue Nov 03, 2020 5:09 am
by fafadou
dave_van_damn wrote:Does anyone know if this will boot with the old serial port SD Adapter?
sd.bin 0.6.0 or 0.6.x memory set 0x8cfe8000

OS auto, if it doesn't run like this, it's not possible, @megavolt85 use DMA bus, too fast for sdcard.
You may have some freezing also.
But I guess you can boot probably.

Re: Metal Slug 6

Posted: Tue Nov 03, 2020 8:09 am
by megavolt85
first post updated

Re: Metal Slug 6

Posted: Tue Nov 03, 2020 8:29 am
by yzb
fantastic. Thank you·
I'll try

Re: Metal Slug 6

Posted: Tue Nov 03, 2020 8:59 am
by fafadou
As a last request dear @megavolt85, is it possible to add the widescreen hex code made by @Espirral in the first post ?
Please don't share a new version, just add the code.

Re: Metal Slug 6

Posted: Tue Nov 03, 2020 9:57 am
by RetrOrigin
Thanks for the update, hopefully the random freezing is now gone.

Re: Metal Slug 6

Posted: Tue Nov 03, 2020 10:15 am
by dxen1
Great, but a observation..

rapid fire should be an option, not how the game is meant to be played.. And 3 lives and 4 continues. You also get a machine gun everytime you use another continue which is part of the gameplay too.

But the choice to have autofire, max lives and continues would be good too.
All the same, thank you so much for bringing this to the DC.