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Re: Is it possible to port OpenLara to Dreamcast?
Posted: Wed Feb 02, 2022 4:08 pm
by Ian Micheal
RPL video there is no encoder so this makes it much better.. even if RPL worked perfect there is no way to make custom video
If where only using video no sound simple m1v like they used in katana might be better since it's very light.. I have port of that to kos but not libronini
It would try to be but would not be asynchronous as ADX uses this mode to work at the same time as the m1v.. how can you stream access roq and pcm at the same time on the same disk.. If the stream is not mutex it will try to read at 2 places at the same time.. ADX i have cant do asynchronous mode only on katana..
Talking roq video stream then pcm stream they will try to read at 2 places at the same place and block
Katana used asynchronous ADX adf stream and m1v on space channel 5 to do this
Re: Is it possible to port OpenLara to Dreamcast?
Posted: Wed Feb 02, 2022 5:18 pm
by fafadou
Probably it won't help you but there is a new wav2adcpm :
https://github.com/KallistiOS/KallistiO ... av2adpcm.c
Maybe you can convert roq sound to wav and from wav to adcpm last .adx to build a .sfd with m1v video and good sound format.
Re: Is it possible to port OpenLara to Dreamcast?
Posted: Thu Feb 03, 2022 7:13 am
by megavolt85
Ian Micheal wrote:
I have port of that to kos but not libronini
don't worry, I already did everything, unfortunately there are still some glitches in the sound, but the sound driver is to blame, because the same glitches are in the game
ideally I need to fix the sound driver and change the engine to use sound at 22050 Hz, the original sound data uses 22050 and 11025 hertz, artificially resampling to 44100 does not add quality, this is a pointless load on the processor
Re: Is it possible to port OpenLara to Dreamcast?
Posted: Fri Feb 04, 2022 10:06 am
by megavolt85
fix for life bar and oxygen bar
Re: Is it possible to port OpenLara to Dreamcast?
Posted: Fri Feb 04, 2022 12:02 pm
by fafadou
It reminds me the outstanding work you have done on Hydra castle labyrinth.
Wonderful @Megavolt85 as always, hope you're going better.
Re: Is it possible to port OpenLara to Dreamcast?
Posted: Sat Feb 05, 2022 3:44 am
by Esppiral
I can't wait to play the final version on my Dreamcast
Re: Is it possible to port OpenLara to Dreamcast?
Posted: Sat Feb 05, 2022 6:20 am
by Impacto
There are three big releases killing me.
1. This tomb raider port
2. Rent a Hero translation
3. Rum = Dim translation
Re: Is it possible to port OpenLara to Dreamcast?
Posted: Sun Feb 06, 2022 9:31 am
by megavolt85
ladies and gentlemen i have good news i just added vibration support
Re: Is it possible to port OpenLara to Dreamcast?
Posted: Sun Feb 06, 2022 10:46 am
by DarkSynbios
megavolt85 wrote:ladies and gentlemen i have good news i just added vibration support
Thats great man!

I believe someday you will add vmu support with stats or mini game

Re: Is it possible to port OpenLara to Dreamcast?
Posted: Sun Feb 06, 2022 1:29 pm
by Anthony817
megavolt85 wrote:ladies and gentlemen i have good news i just added vibration support
Now that is bad ass! Awesome!
