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Re: Is there a Skies of Arcadia encounter rate mod?

Posted: Tue Oct 22, 2024 5:12 am
by pomegd
I don't know much about GC.
I think this site has some relevant information.
https://github.com/Taikocuya/SOALE

Re: Is there a Skies of Arcadia encounter rate mod?

Posted: Thu Oct 24, 2024 11:37 pm
by Captain
fafadou wrote: Tue Oct 22, 2024 4:03 am @pomegd, do you know to unzip the gamecube skies of arcadia files ?
Are you in the Skies of Arcadia Discord? We've been talking a lot about all this over the past month, your input would definitely be appreciated on there! <3

(Anyone else interested in hacking the Dreamcast version of Skies of Arcadia is of course welcome as well!)

https://discord.gg/9j8VYYUpKS

Re: Is there a Skies of Arcadia encounter rate mod?

Posted: Fri Oct 25, 2024 3:47 am
by fafadou
I'm going in !
Thank you very much !

And thanks to you again dear @pomegd, I already had a look on those tools but this time I'll go deeper.

Re: Is there a Skies of Arcadia encounter rate mod?

Posted: Wed Oct 30, 2024 5:26 am
by fafadou
Thank you @Captain, I found some very precious help there !

Re: Is there a Skies of Arcadia encounter rate mod?

Posted: Fri Nov 15, 2024 8:11 am
by gatoh
I want to make a PAL release with Japanese audio, 0,5x rate encounter, 2xEXP+Gold+Etc, and pressing b to avoid fighting. I only have the 0,5x rate part left, and I can't find what I have to edit in the Track03.bin. There are about 15000 matches when I search for E0 01, and by memory address I haven't been able to get it out either.

Which E0 01 is the one I have to modify exactly?

Thank you very much!

Re: Is there a Skies of Arcadia encounter rate mod?

Posted: Sat Nov 16, 2024 7:08 pm
by fafadou
pomegd wrote: Wed Jun 14, 2023 5:03 am

Code: Select all

encounter value(increased by walking)
8C4ECCE4 xxxx

default threshold
8C0DAA5A 01E0
If the value of the encounters exceeds the threshold value, the fight is randomly shifted to a battle.
You can change the encounter rate by changing the threshold value.
You have the adress here, else test my release and compare with a original 1ST_READ.BIN
https://mega.nz/file/wmZkVaSB#dfSUcVRPt ... YgddCtJ3VA

Re: Is there a Skies of Arcadia encounter rate mod?

Posted: Mon Nov 18, 2024 5:06 pm
by gatoh
fafadou wrote: Sat Nov 16, 2024 7:08 pm
pomegd wrote: Wed Jun 14, 2023 5:03 am

Code: Select all

encounter value(increased by walking)
8C4ECCE4 xxxx

default threshold
8C0DAA5A 01E0
If the value of the encounters exceeds the threshold value, the fight is randomly shifted to a battle.
You can change the encounter rate by changing the threshold value.
You have the adress here, else test my release and compare with a original 1ST_READ.BIN
https://mega.nz/file/wmZkVaSB#dfSUcVRPt ... YgddCtJ3VA
Hello!

Thank you for replying. If I have not misunderstood, those addresses you quote are from the Dreamcast's own memory, not from track03.bin, since this one does not reach (at least in my case) so high.

Don't you have a search and replace like there is for the x2 exp?

Regards.

Re: Is there a Skies of Arcadia encounter rate mod?

Posted: Tue Nov 26, 2024 4:10 am
by fafadou
For me :

Code: Select all

Search 
33 F2 10 E0 27 FF 19 A0 09 00 E0 01

Replace 
33 F2 10 E0 27 FF 19 A0 09 00 00 03
0x00 03 is an example to divide but around 2 the encounter rate, you can try the number you want, just keep in mind is little endian.

Re: Is there a Skies of Arcadia encounter rate mod?

Posted: Fri Nov 29, 2024 12:30 pm
by gatoh
fafadou wrote: Tue Nov 26, 2024 4:10 am For me :

Code: Select all

Search 
33 F2 10 E0 27 FF 19 A0 09 00 E0 01

Replace 
33 F2 10 E0 27 FF 19 A0 09 00 00 03
0x00 03 is an example to divide but around 2 the encounter rate, you can try the number you want, just keep in mind is little endian.
Tested and working! Thank you very much!