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Re: Gens4All with Z80 Emulation
Posted: Sat Oct 30, 2021 3:00 am
by fafadou
The impacts sound in street of rage 2, is pure delight.
Re: Gens4All with Z80 Emulation
Posted: Sat Oct 30, 2021 4:03 am
by kremiso
fafadou wrote:The impacts sound in street of rage 2, is pure delight.
absolutely
Rastan Saga 2 is another one that need to be tried, well ok the game itself is not a big deal, but the soundtrack...
bass power

Re: Gens4All with Z80 Emulation
Posted: Thu Nov 04, 2021 6:57 pm
by marchegiano
Just a heads up for anyone testing with emulators instead of hardware.
Redream hates it. Grabled mess of pixels, sound works though.
Demul runs perfectly. Looks and sounds good and is too close to my actual DC for me to tell the difference.
Also, I cracked it open and ripped the 1st_read.bin and ip.bin....just gonna throw stuff at it now, hacks and junk like that.
Re: Gens4All with Z80 Emulation
Posted: Fri Nov 05, 2021 7:03 am
by kremiso
marchegiano wrote:Just a heads up for anyone testing with emulators instead of hardware.
Redream hates it. Grabled mess of pixels, sound works though.
Demul runs perfectly. Looks and sounds good and is too close to my actual DC for me to tell the difference.
Also, I cracked it open and ripped the 1st_read.bin and ip.bin....just gonna throw stuff at it now, hacks and junk like that.
it was the same also for all the older Genesis/Megadrive emulators for DC
NullDC and Flycast too can be added to the list of the DC emulators that don't like the emulated Sega 16bit, in general
Re: Gens4All with Z80 Emulation
Posted: Fri Nov 05, 2021 2:13 pm
by mistamontiel
..dear lord so this is definitive Genesis on Dreamcast? Always I skipped over cuz when I saw "Z80" always thought was some system I'd have never known of
version TapamN!
Re: Gens4All with Z80 Emulation
Posted: Fri Nov 05, 2021 3:05 pm
by stackbundles
Hi.. how do you exist to the main menu while in game
Re: Gens4All with Z80 Emulation
Posted: Fri Nov 05, 2021 4:48 pm
by WedgeStratos
stackbundles wrote:Hi.. how do you exist to the main menu while in game
ABXY and Start.
You can also learn about this by going to the Etc directory, and Help. I didn't make those extra directories for a laff.
Re: Gens4All with Z80 Emulation
Posted: Mon Nov 08, 2021 10:14 am
by marchegiano
Here is my cdi, only one game:
And hacker's site for the original genesis hack:
https://editchris.com/
I have not had much time to mess with Gens, but, I was a bit surprised with how well Sonic 1 Special Version ran. It's just a sonic 1 hack but it's one of them really over the top kinds with the spin dash, air dash, peel out, new colors, level designs, and sounds.
Some of the sounds, like the rings, sounded a bit off but I'm no audio guy, I wouldn't know the terms to be specific with. Not complaining, just reporting for whatever it's worth.
Everything else was really amazing, I forgot I was on Dreamcast, legitimately. This little hack cooks, Sonic is going really, really fast through the opening levels because with the air dash/homing attack you really don't slow down much and, you know, emerald is always the easy just run through type and the hacker kept it that way.
I don't know on the technical end if that pushes anything at all or if I am just played me some sonic 1 and everything I have to say is super predictable, but, if moving through the stage really really quickly means anything to y'all then yeah boy the emu handled it like a champ. Plenty of baddies on screen, sonic moving at top speed, no slow down that I noticed, not audio glitches because it's struggling and I did try to keep eyes on the green bar on the bottom too but I saw nothing but tiny little movements.
Really, really, really impressive.
Re: Gens4All with Z80 Emulation
Posted: Mon Nov 08, 2021 1:36 pm
by MastaG
Yeah, that's why TapanM should sign up for Patreon as well.
I'm happy to support both Ian and him for their efforts

Re: Gens4All with Z80 Emulation
Posted: Tue Nov 09, 2021 3:51 pm
by WedgeStratos
marchegiano wrote:Here is my cdi, only one game: [gen]2dc.7z
And hacker's site for the original genesis hack:
https://editchris.com/
Everything else was really amazing, I forgot I was on Dreamcast, legitimately. This little hack cooks, Sonic is going really, really fast through the opening levels because with the air dash/homing attack you really don't slow down much and, you know, emerald is always the easy just run through type and the hacker kept it that way.
I don't know on the technical end if that pushes anything at all or if I am just played me some sonic 1 and everything I have to say is super predictable, but, if moving through the stage really really quickly means anything to y'all then yeah boy the emu handled it like a champ. Plenty of baddies on screen, sonic moving at top speed, no slow down that I noticed, not audio glitches because it's struggling and I did try to keep eyes on the green bar on the bottom too but I saw nothing but tiny little movements.
Really, really, really impressive.
Glad to see this. I've actually been working on a hack pack to make something of a "Sonic" collection myself. I don't want just another Sonic collection, I want there to be a mix of impressive original hacks that change up the formula, but without being pure Kaizo garbage. I think I skipped this because it sounded like it was trying to be a "director's cut" type thing, and between those, Sonic Delta 40Mb, and Sonic 3 Complete, I have a hard time justifying dumping special versions when most people would probably rather just... play the games like they originally were.
Sonic Delta 40Mb is the surprise considering it's a relatively large game for the emulator, but Gens4all runs it fine, with maybe a bit more stutter. It shoved all 4 Sonic games together in a single package, that's genuinely impressive to see running when the Dreamcast has less memory than this game fits into.
Largely, I'm still just waiting on the in-game menu or on SRAM functionality. I know the large majority of Dreamcast players here probably aren't going to play through all of these romhacks, and more than that, it feels unfair to put something like Sonic 3 Complete on there, and with the game being so large, no save functionality means it's a massive game you might not be able to complete in one sitting.