Working on speeding up snes4all beta 2 like uae4all and making more games work..
It return to custom DCMC with out reboot be part of the new collection of Homebrew
DCMC SNES4ALL updating coming soonish
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Re: DCMC SNES4ALL updating coming soonish
Ian Micheal wrote:Working on speeding up snes4all beta 2 like uae4all and making more games work..
It return to custom DCMC with out reboot be part of the new collection of Homebrew
This is so awesome, I've played this emulator a lot back in the day. Congrat Ian. I can't wait for this new version.
For tutorials and homebrews access Titan Game Studios: https://titangamestudioscom.wordpress.com/
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https://www.youtube.com/@NaiAdventure/featured
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Re: DCMC SNES4ALL updating coming soonish
Wow, it's been like a decade since we saw any work on this. I only used SNES4All a bit as I played most things on DreamSNES. I'm glad to see the emus getting some attention again. I know its just an novelty at this point, but I played so many games via emulation on the DC, its great to see some work done on them again.
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Re: DCMC SNES4ALL updating coming soonish
fafadou wrote:Oh man fantastic !
Please focus on chrono trigger ^^
Just wip progress for you
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Re: DCMC SNES4ALL updating coming soonish
Snes4all b2.1 DCMC custom simcity and Super turrcain load and return to DCMC sound fix on time
Demo showing loading the emulator and returning to DCMC no reboot
now using ASM r5 and r12 minor speed up but it's there sound better as well
Demo showing loading the emulator and returning to DCMC no reboot
now using ASM r5 and r12 minor speed up but it's there sound better as well
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Re: DCMC SNES4ALL updating coming soonish
Awesome work bro!
What about Super Mario World?
Can you make it run with less frameskipping?
What about Super Mario World?
Can you make it run with less frameskipping?
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Re: DCMC SNES4ALL updating coming soonish
MastaG wrote:Awesome work bro!
What about Super Mario World?
Can you make it run with less frameskipping?
I will try my best pretty sure i can get it better then it is:) i hate frameskip lol
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Re: DCMC SNES4ALL updating coming soonish
Chrono trigger fix for pops and music errors now using mmu and master volume and envelope fixed sample rate
This fixes almost all game music problems More testing profiling by me thanks to now having the coders cable i can do some proper work. thanks kevin
Street fighter alpha 2 now working mmu
Now have volume change and echo
This fixes almost all game music problems More testing profiling by me thanks to now having the coders cable i can do some proper work. thanks kevin
Street fighter alpha 2 now working mmu
Now have volume change and echo
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