UPDATE (12-21-2021):
Official site and now it is on sale: https://www.dreamcastencounter.com
If you prefer the link with banner:
Remember digifile edition limited to 100 units.
Thanks for the help. I hope you like it!!
----
Hello friends I am developing this game for many years ago. I didn't know it was so difficult hehe!
Formally know as Project Bennu 'Non Casual Encounter' is a little visual novel/adventure developed in BennuGD for Dreamcast.
It will feature traditional visual novel gameplay and adventure game, some mini game and VMU support.
I am about to release a prologue soon both in English and Spanish language.
Some old screenshots WIP of course:
Here is a new screenshot. You can see how the game will look:
I will update soon with old & new stuff.
I hope you like it!!
'Non Casual Encounter' AKA 'Encuentro no Casual'
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- Ryo Suzuki
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'Non Casual Encounter' AKA 'Encuentro no Casual'
Last edited by Ryo Suzuki on Tue Dec 21, 2021 9:32 am, edited 3 times in total.
- Ian Micheal
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Re: 'Non Casual Encounter' AKA 'Encuentro no Casual'
Ryo Suzuki wrote:Hello friends I am developing this game for many years ago. I didn't know it was so difficult hehe!
Formally know as Project Bennu 'Non Casual Encounter' is a little visual novel/adventure developed in BennuGD for Dreamcast.
It will feature traditional visual novel gameplay and adventure game, some mini game and VMU support.
I am about to release a demo soon both in English and Spanish language.
Some old screenshots WIP of course:
Here is a new screenshot. You can see how the game will look:
I will update soon with old & new stuff.
I hope you like it!!
Really cool i love it also i have been updating Bennu to use less memory:)
- Ryo Suzuki
- lithium
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- Location: Barcelona
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Re: 'Non Casual Encounter' AKA 'Encuentro no Casual'
I didn't know.
Are you using a custom version then?
I am developing with Indiket's version...
Are you using a custom version then?
I am developing with Indiket's version...
- The-Amazing-Mr_V
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Re: 'Non Casual Encounter' AKA 'Encuentro no Casual'
Ryo Suzuki wrote:I didn't know.
Are you using a custom version then?
I am developing with Indiket's version...
Yes it's based on his version just uses less memory because i was running out all the time if you dont know im a developer as well
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Re: 'Non Casual Encounter' AKA 'Encuentro no Casual'
It is so great to see new BennuGD projects! I remember following it very closely around 2011 or so when those guys really started targeting a new Dreamcast build. I believe that it was also Indiket who updated it a few years back to a more modern version over at Dreamcast.es correct?
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Re: 'Non Casual Encounter' AKA 'Encuentro no Casual'
Anthony817 wrote:It is so great to see new BennuGD projects! I remember following it very closely around 2011 or so when those guys really started targeting a new Dreamcast build. I believe that it was also Indiket who updated it a few years back to a more modern version over at Dreamcast.es correct?
Yes i worked on it last year got it a bit faster ported some games to it and ported it to normal sdl not chui version because that version of the libs are now gone not ready for any release
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Re: 'Non Casual Encounter' AKA 'Encuentro no Casual'
Ian Micheal wrote:Yes it's based on his version just uses less memory because i was running out all the time if you dont know im a developer as well
Nice to meet you. It is your version available to download?
Are you running out of RAM? I don't have problems now because I can unload the assets and load the new ones...
I want to ask you. Can you play ogg without problems in BennuGD?
We are trying even with .opus but we experienced some microcuts in audio so I am using CDDA...
fafadou wrote:It's very old, hope it wasn't a kickstarter.
Haha. It wasn't.
BTW do you ever developed something in DC? Maybe you are aware the time that it consumes...
Anthony817 wrote:It is so great to see new BennuGD projects! I remember following it very closely around 2011 or so when those guys really started targeting a new Dreamcast build. I believe that it was also Indiket who updated it a few years back to a more modern version over at Dreamcast.es correct?
Yup. The first port was done by Colombians Developers.
Later Indiket updated it a few times. It is much better now, I would say...
- Ian Micheal
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Re: 'Non Casual Encounter' AKA 'Encuentro no Casual'
Ryo Suzuki wrote:Ian Micheal wrote:Yes it's based on his version just uses less memory because i was running out all the time if you dont know im a developer as well
Nice to meet you. It is your version available to download?
Are you running out of RAM? I don't have problems now because I can unload the assets and load the new ones...
I want to ask you. Can you play ogg without problems in BennuGD?
We are trying even with .opus but we experienced some microcuts in audio so I am using CDDA...fafadou wrote:It's very old, hope it wasn't a kickstarter.
Haha. It wasn't.
BTW do you ever developed something in DC? Maybe you are aware the time that it consumes...Anthony817 wrote:It is so great to see new BennuGD projects! I remember following it very closely around 2011 or so when those guys really started targeting a new Dreamcast build. I believe that it was also Indiket who updated it a few years back to a more modern version over at Dreamcast.es correct?
Yup. The first port was done by Colombians Developers.
Later Indiket updated it a few times. It is much better now, I would say...
since i did not have the correct chui sdl my update is not ready the controls dont work i have re write that code for normal sdl yes it can play oggs fine I have bin size down to 900k when i have the controls other then keyboard working in the update i will release it it's also faster and is compiled vs kos that has malloc debugging turned off that gives you 2 meg more space.. It's on the back burner for me to many of my own projects not enff time..
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