RADquake 4.9 max speed 640x480 and 320x240 with video
Posted: Fri Oct 11, 2019 9:57 pm
So i have finshed this version it has a new selector i wrote that loads 4 version 320x240 640x480 320x240cdda 640x480cdda this release supports mod loading with out a reset or reboot all features you know about radquake vmu cfg saving loading and save state and load state vmu saving. full custmizing of the controls mouse and keyboard support chase cam on off in the gameplay options full virtual keyboard and rumblepak support VMU icon saving extra background saved to the bios screen VMU anamation custom quake version. I dont intend to make this online engine but most of the work to do so is in the src nulled out.
Credits who have worked on and provided code is in the help menu.
After the fmv start screen it takes you to the 4 version selector were you can chose all the versions listed above bin size is the smallest yet at 667kb for the whole engine.. max engine limts for dreamcast version loading of mods that have not worked are now support to a point.. map sizes of just over 3 meg each can now load on all version..
All quake 1 engines textures are scaled even opengl 320x200 is the normal quake texture.. using pvr dma to display the textures this is 2d hardware pvr software engine. You have to replace the textures in quake to make them better opengl or software.. like darkplaces the texture size is way to large to use on dreamcast.
Selfboot cdi with 10 quake 1 sound track.. this is the full reg version
http://www.mediafire.com/file/u7r6iutei ... 9.cdi/file I'm sorry about my video qualty i dont have why to do direct yet.. so bare with my bad footage.. this is running on real dreamcast hardware not an emulator
Src to engine 4.9 l7 pvr_video is the 640x480 version Plainfiles to build your own mod cd's just place your mod in folder in the quake directory
http://www.mediafire.com/file/pvle8ptqx ... n.rar/file
Credits who have worked on and provided code is in the help menu.
After the fmv start screen it takes you to the 4 version selector were you can chose all the versions listed above bin size is the smallest yet at 667kb for the whole engine.. max engine limts for dreamcast version loading of mods that have not worked are now support to a point.. map sizes of just over 3 meg each can now load on all version..
All quake 1 engines textures are scaled even opengl 320x200 is the normal quake texture.. using pvr dma to display the textures this is 2d hardware pvr software engine. You have to replace the textures in quake to make them better opengl or software.. like darkplaces the texture size is way to large to use on dreamcast.
Selfboot cdi with 10 quake 1 sound track.. this is the full reg version
http://www.mediafire.com/file/u7r6iutei ... 9.cdi/file I'm sorry about my video qualty i dont have why to do direct yet.. so bare with my bad footage.. this is running on real dreamcast hardware not an emulator
Src to engine 4.9 l7 pvr_video is the 640x480 version Plainfiles to build your own mod cd's just place your mod in folder in the quake directory
http://www.mediafire.com/file/pvle8ptqx ... n.rar/file