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Posted: Tue May 19, 2020 12:08 pm
by Ripfire
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Re: Golden Axe: Legend (DreamCast Edition)[Final Version]

Posted: Tue May 19, 2020 1:02 pm
by ChristinaDreamcustDC
The twitter link doesn’t work.

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Posted: Thu May 21, 2020 2:48 pm
by Ripfire
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Re: Golden Axe: Legend (DreamCast Edition)[Final Version]

Posted: Fri May 22, 2020 4:38 pm
by hombreimaginario
Ripfire wrote:[center]NEW LINK[/center][/color]
¿Es la versión final? ¿En qué se difrencia de la anterior?

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Posted: Fri May 22, 2020 5:31 pm
by Ripfire
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Re: Golden Axe: Legend (DreamCast Edition)[Final Version]

Posted: Tue May 26, 2020 6:46 am
by Roz
Error in Dreamshell IDE: Reboot in game loading

Re: Golden Axe: Legend (DreamCast Edition)[Final Version]

Posted: Tue May 26, 2020 8:25 am
by Ian Micheal
Roz wrote:Error in Dreamshell IDE: Reboot in game loading
I would say since this is selfboot you have to unscramble the 1st_read.bin remake it I know my update works on dreamshell I have showed it..

Re: Golden Axe: Legend (DreamCast Edition)[Final Version]

Posted: Tue May 26, 2020 8:39 am
by Roz
I always unscramble the 1st_read.bin for homebrews in IDE. Game boot normaly. In loading some stages its reboot. Others BORs in IDE always works.

Re: Golden Axe: Legend (DreamCast Edition)[Final Version]

Posted: Wed May 27, 2020 11:54 am
by hombreimaginario
Ripfire wrote:
hombreimaginario wrote:¿Es la versión final? ¿En qué se difrencia de la anterior?
Como indica en CHANGES:

Version Final (2020.05.20):
* Se corrigió y desbloqueó toda la ruta
* Ligeramente se redujo la dificultad del juego para que sea más armónico debido al desventajoso control de Dreamcast
* Nuevo logotipo v2 (^_^) *
* Y algunas otras correcciones / mejoras en el juego

Pero si tu pregunta es: ¿Vale la pena descargarla, ya que tengo la version anterior? y mi repuesta es SI ;)
Gracias. Esperaré a una versión sin dummy :)

Re: Golden Axe: Legend (DreamCast Edition)[Final Version]

Posted: Wed May 27, 2020 12:47 pm
by Ian Micheal
Roz wrote:I always unscramble the 1st_read.bin for homebrews in IDE. Game boot normaly. In loading some stages its reboot. Others BORs in IDE always works.
Then it run out of memory for loading that stage Not normal openbor it can run 16 32 bit grafix