Im new in the forum. I was trying to make a Space Channel 5 mode, but I always got stuck on the Moloading screen and never went through.
Obviusly im doing something wrong, the CDI starts up but it can load the game.
I was looking at the dreamcast specs and it said
"320×240 to 640×320 and 320×480 video resolutions" fmv encoding, I even tried to use the original file resolution and my mod couldnt load... so I dont know what I am doing wrong. I need some help, I followed the decompile tutorial from here with windows XP in virtual machine, other tutoriales I succeded (aparently but I didnt, otherwise my mod would be working haha) but with yours just at the 3rd step it mention to use the ip.bin file and the bootfile.bin but it doenst generate them to me. I have 2 tracks but only the Tdata1 and 2... my last tutorial worked from a CDI file that its content was already decompile but not self boot, I added it and got the game running but no modding accepted for it.
the mod!!!
GamesReview already have a Space Channel 5 HD mod, but the only dump the textures use Ersgan and gigapixel ai and but them back, so they remastered the 3d models but not the back ground fmv!!!
my idea was remastering the fmv! replacing them to a better quality one, im using mainly Video Enhance AI (by topaz labs, same than gigapixel) and photoshop for post processing the frames and resize them back to a dreamcast supported resolution
here is some sample images
the original fmv at 240p
here 1st post processing, just denoise/deblocked in the middel then the post processing from photoshop, then another denoise deblock
)due photoshop resize it well, and makes it sharper but adds some noise back, so I denoised again.
so this is the process I have done, first the folder source, the original ones...then the folder denoised/deblocked...then goes upscaled using video AI to x600% (maximum that allows me keeping the same screen shape dimension) then x600% jpg frames resized using photoshop in "automated/batch actions" then once in video again goes back to video AI to denoise deblocked....
Optional step!!! would be adobe premier PRO, for frame interpolation using optimal flow to 60 fps at deep rendering...but im not sure if the dreamcast could support fmv at 60 fps
no credits for me, im not doing anything than using softwares...so...if someone with better knowledge wants to do it sure! take the project!! or if someone wants to help! sure too! the main goal is to have it done! have it totally remastered...
I have seen dreamcast mods of sonic using fmvs at 640x480 but im not sure if they added a modded script to force it or it will be the max that dreamcast can encode natively?
I have no idea...I need help
I add the fmvs as a sample
Can you imagine how the chapter "catch the scoop" would look!!!

I add the link of the 60 fps video
https://drive.google.com/file/d/1Cxu9x1 ... sp=sharing