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FTDI 232R Chip + AES4ALL= prefetch_Dreamcast
Posted: Tue Nov 10, 2020 5:31 pm
by aldair
https://youtu.be/Tp-vceMkqpo
Re: FTDI 232R Chip + AES4ALL= prefetch_Dreamcast
Posted: Tue Nov 10, 2020 6:19 pm
by Anthony817
Holy shit, this is running so well! It is absolutely playable!
Re: FTDI 232R Chip + AES4ALL= prefetch_Dreamcast
Posted: Thu Nov 12, 2020 5:50 am
by kremiso
it seems running very good indeed
what version of aes4all is that ? official or modified one ?
Re: FTDI 232R Chip + AES4ALL= prefetch_Dreamcast
Posted: Thu Nov 12, 2020 9:36 am
by Ian Micheal
If i mod it we do all the pre fetching and i build them into the romdisk it can load and fetch at the same time been talking to this guy about this.. only thing why pre fetching was slow because was fetching it on the same disk.. only super fast way be from a romsdisk it read both at the same time rom memory is faster then reading from any media
This not the fast version this is showing you to use prefetching this an old alpha aes4all
Re: FTDI 232R Chip + AES4ALL= prefetch_Dreamcast
Posted: Thu Nov 12, 2020 11:10 am
by kremiso
oh i see
apart the first slow loading, i did not remembered the first alpha version performed so good
when launching the game
the audio seems ok too
i am reading on Chui site atm, seem this emu use mmu, so prolly it does not like NullDC to make tests,
right ?
Ian, do you think one of these NeoGeo emus can be modified to make run also mvs games ?
or better, i am thinking at Nightmare in the dark in specific lol
Re: FTDI 232R Chip + AES4ALL= prefetch_Dreamcast
Posted: Thu Nov 12, 2020 12:07 pm
by Ian Micheal
kremiso wrote:oh i see
apart the first slow loading, i did not remembered the first alpha version performed so good
when launching the game
the audio seems ok too
i am reading on Chui site atm, seem this emu use mmu, so prolly it does not like NullDC to make tests,
right ?
Ian, do you think one of these NeoGeo emus can be modified to make run also mvs games ?
or better, i am thinking at Nightmare in the dark in specific lol
With out mmu you cant run larger roms or any with this emulator uses mmu enabled to load aes roms..
Could mod it for sure i have for personal use..
Nah rc4 runs faster then this.. this the first alpha..
Video is showing using a coders cable to run the prefetch proving my theory of not loading from the cdr
Re: FTDI 232R Chip + AES4ALL= prefetch_Dreamcast
Posted: Thu Nov 12, 2020 12:43 pm
by kremiso
Ian Micheal wrote:...Could mod it for sure i have for personal use..
i'm quite sure some unreleased gems are in your private modded emu collection
thanks for the explain, so seems something new can be tried yet going deep into rc4 and prefetch, interesting
Re: FTDI 232R Chip + AES4ALL= prefetch_Dreamcast
Posted: Thu Nov 12, 2020 1:07 pm
by Ian Micheal
Main thing why it was not done is each game you need to build the emulator each time to build the MMU pre file into each build to suit each game or rom ... simple fact pre on a cdr or gdemu cant read in 2 places at once yet this how you have to have it to work or you get freeze stop or stutter.. Romsdisk allows a virtual files to hold the file and it's RAM disk it can read both the rom and it at the same time no slow down...
Chui was going to do this with rc4 enable reading pre from sd card which would work the same yet there is no src released with this function all pre files read from the same dir as the rom which is not going to allow it to work like it should..
Simple mode to the src to allow pre to be read from /rd/ not /cd/ would fix this problem..
Proved this by having to streaming formats running at once with coven of ebony ROQ mod it plays mp3 and roq file at the same time one held in romsdisk the other streaming from the cd or cdi..
Typically this could not be possible with out this.. Laser would have to move back and forth stopping and starting to read each other geting blocking and just not work
Not doing this aes project right now got many to complete sure any one with C coding could do it not that hard.. If no one does i will do it later .. Really more into completing dreamneo cd and all the others before i go doing that.. Working on snes4all dcmc gnuboy ngpc radquake gold coven etc plus the other ports i have done that are not released..
Re: FTDI 232R Chip + AES4ALL= prefetch_Dreamcast
Posted: Thu Nov 12, 2020 4:22 pm
by aldair
Ian Micheal wrote:Main thing why it was not done is each game you need to build the emulator each time to build the MMU pre file into each build to suit each game or rom ... simple fact pre on a cdr or gdemu cant read in 2 places at once yet this how you have to have it to work or you get freeze stop or stutter.. Romsdisk allows a virtual files to hold the file and it's RAM disk it can read both the rom and it at the same time no slow down...
Chui was going to do this with rc4 enable reading pre from sd card which would work the same yet there is no src released with this function all pre files read from the same dir as the rom which is not going to allow it to work like it should..
Simple mode to the src to allow pre to be read from /rd/ not /cd/ would fix this problem..
Proved this by having to streaming formats running at once with coven of ebony ROQ mod it plays mp3 and roq file at the same time one held in romsdisk the other streaming from the cd or cdi..
Typically this could not be possible with out this.. Laser would have to move back and forth stopping and starting to read each other geting blocking and just not work
Not doing this aes project right now got many to complete sure any one with C coding could do it not that hard.. If no one does i will do it later .. Really more into completing dreamneo cd and all the others before i go doing that.. Working on snes4all dcmc gnuboy ngpc radquake gold coven etc plus the other ports i have done that are not released..
can these source code with aes4all with src serve?
https://github.com/nicodanyan/neo4all

Re: FTDI 232R Chip + AES4ALL= prefetch_Dreamcast
Posted: Thu Nov 12, 2020 4:41 pm
by Ian Micheal
Yes i can build any version of it right now i have all the src code and api's needed but libfat or sd card support