S Video is flashing on my CRT
Posted: Tue Nov 01, 2022 11:57 am
Hi I'm searching the Internet for support but I thought I would ask here,
I was using VGA cables with a flatscreen TV, and I recently switched the Dreamcast to a CRT that has S Video ports. Whenever I start a game, the screen scrolls vertically repeatedly for several minutes until it slows to a horizontal solid black bar in the middle of the screen that separates the bottom and top of the image, so the bottom of the image is on the top half of the screen and the top of the image is on the bottom half of the screen. Then the bar settles at the bottom of the screen and cuts off the bottom of the screen, after a few more minutes the CRT flickers and then it's fine and everything looks ok until the next time I turn it on.
First I would like to know is this bad for my CRT? Is my CRT doing something to correct the signal from the Dreamcast, because it can't handle what the signal is sending? So far it has always fixed itself but I have to wait about 10 minutes every time.
My CRT may be having trouble finding the screen position whenever it changes like when I start a game and there are FMV cutscenes that move up and down as scene transitions. Certain games seem to help the CRT find the screen position faster like Rush 2049 has less flickering although it still takes just as long for the problem to go away. The car being in the center with the road moving up and down seems to help stop the screen from jumping as much, but it's still too much to be playable for 10 minutes. If I load King of Fighters, the screen just scrolls vertically too fast to do anything and I would say it's a seizure warning.
The Dreamcast menu has no issue if I don't put in a game. I can change VMU memory settings with no problems. Also, even when there is a game it will be fine until the game starts. The white screen for Dreamcast startup displays correctly, and the white Sega screen when the game is starting also displays correctly. It's only when the screen goes black and comes back it flickers for several minutes.
I was thinking maybe because the hacks I'm playing all have "force VGA" enabled, but that doesn't explain King of Fighters which is not compatible with VGA when forced, and has the same problem. I mostly just want to know if this is a bad sign for my TV because I don't want to mess up my TV.
I also switched my Gamecube to S Video just to see if it had the same problem to know if there is a fault with my CRT, and the Gamecube has worse problems with text lines blurring over to the right and a bunch of small horizontal white and black lines always coming and going in the background. They don't affect the TV menu if I access the menu, so it seems like the TV is ok just not with the S Video signal. With the Gamecube, the problem with the white and black lines never goes away. I will try using a real disc but I don't think the disc images I'm using from a SD card would automatically have an incompatible video signal.
I was using VGA cables with a flatscreen TV, and I recently switched the Dreamcast to a CRT that has S Video ports. Whenever I start a game, the screen scrolls vertically repeatedly for several minutes until it slows to a horizontal solid black bar in the middle of the screen that separates the bottom and top of the image, so the bottom of the image is on the top half of the screen and the top of the image is on the bottom half of the screen. Then the bar settles at the bottom of the screen and cuts off the bottom of the screen, after a few more minutes the CRT flickers and then it's fine and everything looks ok until the next time I turn it on.
First I would like to know is this bad for my CRT? Is my CRT doing something to correct the signal from the Dreamcast, because it can't handle what the signal is sending? So far it has always fixed itself but I have to wait about 10 minutes every time.
My CRT may be having trouble finding the screen position whenever it changes like when I start a game and there are FMV cutscenes that move up and down as scene transitions. Certain games seem to help the CRT find the screen position faster like Rush 2049 has less flickering although it still takes just as long for the problem to go away. The car being in the center with the road moving up and down seems to help stop the screen from jumping as much, but it's still too much to be playable for 10 minutes. If I load King of Fighters, the screen just scrolls vertically too fast to do anything and I would say it's a seizure warning.
The Dreamcast menu has no issue if I don't put in a game. I can change VMU memory settings with no problems. Also, even when there is a game it will be fine until the game starts. The white screen for Dreamcast startup displays correctly, and the white Sega screen when the game is starting also displays correctly. It's only when the screen goes black and comes back it flickers for several minutes.
I was thinking maybe because the hacks I'm playing all have "force VGA" enabled, but that doesn't explain King of Fighters which is not compatible with VGA when forced, and has the same problem. I mostly just want to know if this is a bad sign for my TV because I don't want to mess up my TV.
I also switched my Gamecube to S Video just to see if it had the same problem to know if there is a fault with my CRT, and the Gamecube has worse problems with text lines blurring over to the right and a bunch of small horizontal white and black lines always coming and going in the background. They don't affect the TV menu if I access the menu, so it seems like the TV is ok just not with the S Video signal. With the Gamecube, the problem with the white and black lines never goes away. I will try using a real disc but I don't think the disc images I'm using from a SD card would automatically have an incompatible video signal.