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NAOMI...What If...

Posted: Sat Apr 03, 2010 5:46 pm
by Bob Dobbs
If the Dreamcast was a NAOMI in disguise, then what about the GD-ROMS that were in the then released after the Dreamcast was abandoned?

Like...

NAOMI ROM BOARD:
Akatsuki Blitzkampf Ausf.Achse (2008)
Dynamite Deka EX / Asian Dynamite (2007)
Exzeal (2007)
Illvelo (2008)
Mamoru-kun wa Norowarete Shimatta! (2008)
Mazan: Flash Of The Blade (2002)
Melty Blood: Actress Again (2008)
Project Cerberus (2010)
Rhythm Tengoku (2007)

NAOMI GD_ROM:
Guilty Gear XX#Reload (2003)
Guilty Gear XX Slash (2005)
Guilty Gear XX Accent Core (2006)
Jingi Storm - The Arcade (2006)
Karous (2006)
Kuru Kuru Chameleon (2006)
Melty Blood: Act Cadenza (2005)
Melty Blood: Act Cadenza Version B (2006)
Melty Blood: Act Cadenza Version B2 (2007)
Touch De Zunou (2006)

I do not know if any of these did make it to the Dreamcast, but I do not know of these titles.

http://en.wikipedia.org/wiki/List_of_Se ... AOMI_games

Re: NAOMI...What If...

Posted: Sat Apr 03, 2010 7:18 pm
by cOcOoO
Karous is the only one in that list that did came out in dc. One of the reasons of them not being ported is that some of these are REALLY complex games, they push the NAOMI hardware at it's limits... and that'd be a pain in the ass to port/step down. Remember that NAOMI has twice as much RAM, VRAM and Sound RAM as the dc...

Re: NAOMI...What If...

Posted: Sun Apr 04, 2010 12:29 am
by Jaseman
Don't forget Wild Riders. That game was epic, and seemingly based on the Crazy Taxi engine.
I don't think it would work for the DC, as the original used a motorcyle controler.

Re: NAOMI...What If...

Posted: Sun Apr 04, 2010 2:18 pm
by Bob Dobbs
I was aware of Karous (2006), I just forgot to omit it from my "cut-n-paste" moment. Thanks for the info, people. Too bad about the hardware specs.

Re: NAOMI...What If...

Posted: Sun Apr 04, 2010 10:32 pm
by Anthony817
Jaseman wrote:Don't forget Wild Riders. That game was epic, and seemingly based on the Crazy Taxi engine.
I don't think it would work for the DC, as the original used a motorcyle controler.
Yeah, that game was awesome. I remember playing it at Put Put back in like 2001.

Such great gfx.....

Re: NAOMI...What If...

Posted: Mon Apr 05, 2010 9:27 am
by TheCoolinator
Wild riders sounds interesting. Got a link with some pics of it?

Re: NAOMI...What If...

Posted: Mon Apr 05, 2010 2:06 pm
by mazonemayu
TheCoolinator wrote:Wild riders sounds interesting. Got a link with some pics of it?
http://www.youtube.com/watch?v=5sTVi6GoNHk

I'm pretty sure the dc woud've run this arcade perfect
looks like a hybrid between crazy taxi & jsr :mrgreen:

Re: NAOMI...What If...

Posted: Mon Apr 05, 2010 3:19 pm
by TheCoolinator
mazonemayu wrote:
TheCoolinator wrote:Wild riders sounds interesting. Got a link with some pics of it?
http://www.youtube.com/watch?v=5sTVi6GoNHk

I'm pretty sure the dc woud've run this arcade perfect
looks like a hybrid between crazy taxi & jsr :mrgreen:
WOW~!!!!! :o :shock: :o :shock:

This game would've been a huge hit if it were ported over to the DC. I'm getting excited right now just thinking of how smooth the frame rate would be...lol

Re: NAOMI...What If...

Posted: Mon Apr 05, 2010 3:53 pm
by Anthony817
Ywah, when I played it, I always imagined it running perfectly on DC hardware, but alas, it was never meant be.

Re: NAOMI...What If...

Posted: Mon Apr 05, 2010 7:33 pm
by cOcOoO
It could have never been ported because that's a NAOMI2 game. It's like wanting virtua fighter 4 on dc...