Commands available to users on Sylverant
Here is the list of currently available commands for regular users on the Sylverant ship server:
* /save [slot] -- Save the current character data to the server for backup purposes. [slot] is required and can be between 1 and 4 (inclusive). This command can only be executed in a default lobby, not a game lobby.
* /restore [slot] -- Restore the character data from the given slot on the server (saved previously with /save). Be careful when using this command as PSOPC doesn't seem to like you restoring a character that isn't the same as the one you came on the game with. [slot] is required and can be between 1 and 4 (inclusive). This command can only be executed in a default lobby, not a game lobby.
* /minlvl [level] -- Set the minimum required level for the current game lobby. [level] is required, and must be greater than or equal to the level specified by the game for the difficulty of the game. This command only affects new clients attempting to enter the game, and will not kick anyone currently in the game out. This command can only be executed in a game lobby, not a default lobby. Also, this command is only available to the current team leader.
* /maxlvl [level] -- Set the maximum allowed level for the current game lobby. [level] is required, and must be greater than or equal to the minimum level for the current game lobby. This command only affects new clients attempting to enter the game, and will not kick anyone currently in the game out. This command can only be executed by the team leader and only in a game lobby.
* /bstat -- Get the number of players and games currently active on the block that you are on. This can be used in a game lobby or a default lobby.
* /arrow [colornumber] -- Set the arrow above your head in the lobby (0 = off, max is 10).
* /lname [new lobby name] -- Set the name of a game lobby. Only the party leader can use this command.
* /passwd [new lobby password] -- Set a new password on a game lobby. Only the party leader can use this command.
* /bug -- Send user information about reporting a bug.
* /legit -- This command is only available in game lobbies, and triggers a legit check on the whole team. If the legit check passes (according to the rules on the server), the legit flag is set on the game, which makes it so that anyone coming in must pass the legit check as well. This command can only be used by the party leader.
* /normal -- Undo the /legit command, if the flag actually got set on the lobby. This command can only be used by the party leader.
* /friendadd [guildcard] [nickname] -- Add a user to your friend list. The nickname is a convenience so you know who someone is, even if they're playing with a new character.
* /frienddel [guildcard] -- Remove a user from your friend list.
* /v1only -- Make a game only available to PSOv1 players. Use "/v1only off" to undo this. This command can only be used by the party leader.
* /dconly -- Make a game only available to players on the Dreamcast. Use "/dconly off" to undo this. This command can only be used by the party leader.
* /allowgc -- Make a DC/PC game available to be shown to Gamecube clients (they need to use the corresponding command to see them still). Note that having Gamecube players in the same game as DC/PC players is hackish at best at the moment, and I won't be responsible if anyone loses character data over it. Use "/allowgc off" to undo the command. This command can only be used by the party leader.
* /showdcpc -- This command only works for Gamecube clients, and allows them to see DC/PC games that have the flag set to allow Gamecube users in. Once again, this support is largely untested and probably will break things. Use at your own risk! Use "/showdcpc off" to undo this command.
* /ll -- This command lists all the players in the current lobby in a large message window. This command will not work on PSOGC due to the fact that that version doesn't support the large message window packet. For non-GMs, this command will list the slot number and the name of the character (if any) in that slot. For GMs, this will also list the player's guildcard number.
* /npc [npc_type],[client_id],[follow_id] -- This command will spawn an NPC partner to keep you company and fight with you. This command is only valid in game lobbies in normal free play mode with only one person in them. Using this command will lock the game, and nobody else will be allowed in (as NPCs only work properly in single-player games). The [npc_type] parameter specifies the NPC that will show up. Valid values range from 0-63. The [client_id] parameter specifies which client number the NPC will get. Valid values are from 0-3, and the spot must be unoccupied currently. If you specify the same slot you've previously summoned an NPC to, it will overwrite the old NPC. The [follow_id] parameter should be left alone for now. Both [client_id] and [follow_id] are optional, and if you don't want to specify them you don't have to (leave out the commas as well). If you want to spawn multiple NPCs, you will need to specify the [client_id] parameter for each of them. 0 = red, 1 = green, 2 = yellow, 3 = blue, for reference. Note that the parameters are separated by a single comma, no spaces!