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Porting

Posted: Sun Sep 29, 2013 3:50 pm
by LukeAkAscooter
I was thinking of this the other day and was wondering if it was ever possible to port say games from PC.etc to the Dreamcast. It would probably take some developing but I am only guessing its possible, I mean they can do it with multi platform games. just something that might be worth discussing.

what games would you guys of wanted to see released on the dreamcast?

Re: Porting

Posted: Mon Sep 30, 2013 1:45 pm
by Wombat
In essence *every game every made* can be ported to another system. However to accomplish this you need the assets and source code (or completely decompile the game) and lots of time.

As an exemple a couple of years ago the source code got released for Duke Nukem 3D, and as a result enthusiasts ported the game over to the Dreamcast.

But don't get your hopes up, porting is very time consuming, this is also one of the reasons why during the Dreamcast era not all games that got released on PC made their way to the DC and visa versa. (this besides some exclusivity stuff and bla bla)

Re: Porting

Posted: Thu Nov 14, 2013 10:24 am
by Yijral
An easy way to port between platforms is SDL 1.2. SDL can work on top of KOS and will make it easier to develop as you can learn Desktop SDL and write your whole game for Desktop platforms (PC, Mac and Linux) and then port it to Dreamcast by changing a few lines of code, mainly the screen res and controller input. There is great SDL tutorials on YouTube and on Google search :lol: .

Here is some links to get you started.
http://lazyfoo.net/SDL_tutorials/index.php SDL 1.2 Tutorial
http://chui.dcemu.co.uk/sdl.htmlDreamcast SDL librarys
http://dcemulation.org/?title=Introduct ... D_Graphics Dreamcast SDL porting tutorial