ice445 wrote:Wow vector, quite the Sony bias there.
Ha ha, sorry Ice that post was from the dark side of my heart. Just typing what some might not want to type.
The original PlayStation was one of the best designed consoles of all time. It only had two minor issues that were corrected with later versions. The Dreamcast we all love so much was heavily based on the design of the PS1 (look at the inside of each side by side sometime).
Yeah I had the little psone version with screen on top, it was cool and never failed like older model. I had that and dc in 2001. I accepted Sony won at that point
and wanted to play the games my friends were talking about.
Not sure where your from, but the original psone and ps2 were notorious for failing around here, in fact my friends had to return 2 or 3 ps2 before they got a working one (I wasn't buying one of those it killed the dc with it's "it plays dvd" horseshit) and some just kept tekken 3 in their psone but flipped it upside down so it worked.
I wouldn't call turning the psone upside down to work, a minor flaw lol :
http://boards.openpandora.org/index.php ... -problems/"Hardware problems
With the early units, many gamers experienced skipping full-motion video or physical "ticking" noises coming from their PlayStations. The problem appears to have come from poorly placed vents leading to overheating in some environments—the plastic moldings inside the console would warp very slightly and create knock-on effects with the laser assembly. The solution was to ensure the console was sat on a surface which dissipated heat efficiently in a well vented area, or raise the unit up slightly by propping something at its edges.
A common fix for already affected consoles was to turn the PlayStation sideways or upside-down (thereby using gravity to cancel the effects of the warped interior)."
As for the PS2, it was a very well built system given the technology it used. People simply played them to death. If the DC had the same shelf life as the PS2, I'm very certain we would have seen similar failure rates (if not more for the Dreamcast given how shaky the model 2 was).
I completely disagree, my local shop had 100+ ps2 to be fixed when it first released and until the 2nd model was released years later, there was still many to be fixed, yes it sold the most units ever congrats but was the most complained about "damn it's broke already" system ever too :
https://www.google.com/search?client=op ... el=suggestIn fact, it's infamous :
"A class action lawsuit was filed against Sony Computer Entertainment America Inc. on July 16, 2002, in the Superior Court of California, County of San Mateo. The lawsuit addresses consumer reports of inappropriate "no disc error" (disc read error) messages and other problems associated with playing DVDs and CDs on the PlayStation 2.
Sony settled its “disc read error” lawsuit by compensating the affected gamers with USD $25, a free game from a specified list, and the reduced cost repair or replacement (at SCEA’s discretion) of the damaged system. This settlement was subject to the courts’ approval, and hearings began in the US and Canada on April 28, 2006, and May 11, 2006, respectively.[56]"
Funny, all my friends 2000 year dcs STILL work.
The PS3 I'm not going to comment on as I didn't own nor do research on.
This generation of games and consoles sucks in my opinion, meh, maybe I'm old.
From what I understand though, Sony's gaming division isn't what's bringing them down. If anything it's the only thing keeping them afloat. The main problem stems from plummeting TV and other electronic sales from a multitude of competitors like Samsung squeezing them hard from every angle.
Idk either, I hear some say it's gaming division, some not. I'd like to see this 10 billion dollar loss from ps3.