Moderators: pcwzrd13, mazonemayu
CORE316 wrote:Save Works With OpenMenu Integrated CodeBreaker
The Problem that has always been with CodeBreaker/Xploder when adding new Games/Codes and Saving the VMU is left in a permanent in Use State like it is stuck in Saving after it has finished Saving but is still Saving like no HandOff and results in cant use the VMU to Save unless you force shutdown or pull VMU and reinsert.
1.add new game and codes
2.save new game and codes
3.when back at main menu poweroff (Or Pull and Reinsert do not recommend) poweroff I think the lesser.
4.powerup and select new codes
Eventually those new Games and Codes you added will get messed up and end up missing!
So it would be Great we could edit the Pelican.Bin etc.
Or use an Emulator Demul? to add Games and Codes to generate a Save to Copy to VMU via Dreamshell , I just cant get Keyboard recognized as a Dreamcast KeyBoard to type Codes if supported in the CodeBreaker/Xploder itself in first place not just by Emulator?
DreamState wrote:I’m about to load this onto a vmu tomorrow - but I have a few questions though, will this allow for editing/adding codes and then saving to vmu? Or is it purely to use the codes on there and simply load the game with no save changes? Some FCDCHEAT files I’ve found before don’t allow for saving. If you could confirm this that would be great
mistamontiel wrote:By golly waow. It works! Thank you!!
How would I go about editing FCDCHEATS in the future?
First thing when VM2 finally arrives
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