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DreamState wrote:Does anyone here have an absolutely foolproof way of compiling codes and saving properly on codebreaker?
I’ve been making my own save file purely for PSOv2 related stuff. Using an original VMU in slot 1 with no other controllers or vmus plugged in. Everytime I input a bunch of codes and save and then when I boot back in to codebreaker, I get codes wiped off with jibberish code. It affects the save file and unless I make backups of my progress it’s impossible to compile my own without great frustration.
Is there any way at all around this? How do you guys manage to compile your FCDCHEAT files so easily? Any help would be most valuable as I’m trying to make resources for the community in the form of codes on tap as well.
@Retrofan1 I’d appreciate it if you could point me in the right direction to doing this, maybe you have some tools that I don’t have that I need to be able to do this.
Nico0020 wrote:DreamState wrote:Does anyone here have an absolutely foolproof way of compiling codes and saving properly on codebreaker?
I’ve been making my own save file purely for PSOv2 related stuff. Using an original VMU in slot 1 with no other controllers or vmus plugged in. Everytime I input a bunch of codes and save and then when I boot back in to codebreaker, I get codes wiped off with jibberish code. It affects the save file and unless I make backups of my progress it’s impossible to compile my own without great frustration.
Is there any way at all around this? How do you guys manage to compile your FCDCHEAT files so easily? Any help would be most valuable as I’m trying to make resources for the community in the form of codes on tap as well.
@Retrofan1 I’d appreciate it if you could point me in the right direction to doing this, maybe you have some tools that I don’t have that I need to be able to do this.
As you mentioned it being PSOv2 related stuff, IIRC PSO is pretty agressive against codebreaker cheats. You can't have a PSO save file on the same VMU as your codebreaker file. Also I think after you input your codes/save, you need to remove the codebreaker VMU before booting into PSO / inserting a VMU with your character file it. Otherwise you risk corrupting your codebreaker savefile.
retrofan01 wrote:You're best using Codebreaker to tailor the file to your own needs.
megavolt85 wrote:retrofan01 wrote:You're best using Codebreaker to tailor the file to your own needs.
i'm can use your cheat list for openmenu?
retrofan01 wrote:I don't have a GDEMU to test this unfortunately, I have a MODE in my Dreamcast.
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