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1.9 How is the Saturn related to the 32X/Mars?
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The 32X "Mars" was originally an aborted effort to market a cartridge
based Saturn to the public. This incarnation would have been called
"Jupiter". Instead of scrapping the Jupiter completely, the system
architecture was redesigned and subsequently reborn as a modular
add-on for the Genesis/Megadrive.
The 32X then fell flatly on its face due to a lack of 3rd party
support and a lackadaisical effort by Sega to see it succeed.
Although Sega promised to support the 32X, most people were keen on
the fact the Saturn was coming, and saw little point in yet another
Genesis/Megadrive upgrade.
The 32X uses some components that are very similar to those used
in the Saturn (the CPUs being the most obvious).
More information about the Jupiter and 32X can be found in section
15.3.
The 32X and the Saturn are not, repeat NOT, compatible with one
another.
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15.3 What is the Sega Jupiter, and why was it never released?
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When the Saturn was under development, there were plans for two
different variations using the same chipset. One would use a CD-ROM
drive, and the other would use ROM cartridges for primary input.
The latter cartridge based machine was codenamed "Jupiter". The
Jupiter would also support an add on CD-ROM drive with additional
RAM, which would make it in effect, a Saturn. However, it was
decided that it would be a illogical to sell inferior cartridge
based versions of games when cheaper CD versions were available.
Consequently, the Jupiter project was scrapped.
Shortly thereafter, the Jupiter project was retooled to become the
"Mars" (which we know as today as the ill fated 32X). The Mars was
primarily and interim machine created to fill the time gap between
the phaseout of the Genesis and the appearance of the Saturn in the
North American market (where the Genesis was still popular). This
way Sega of America would not loose their well established userbase.
Contrary to popular belief, the 32X was released in Japan as well,
although it did very poorly in terms of sales and was regarded
somewhat as a novelty item.
The Jupiter and Saturn were to be compatible with each other, while
the Mars was no longer compatible with the Saturn. The Mars used two
slower running SH-2 chips (23Mhz as opposed to 28Mhz), but an
otherwise completely different architecture.
Finally, it's interesting to point out that the ST-V/Titan arcade
board is more or less a cartridge based Saturn (see Section 1.8)."
http://www.consoledatabase.com/faq/sega ... urnfaq.txtdjvectorman wrote:However, it was
decided that it would be a illogical to sell inferior cartridge
based versions of games when cheaper CD versions were available.
Consequently, the Jupiter project was scrapped.
Oh like how the 32x cart version of virtua fighter looked better and was actually better from top to bottom with extra features than the inferior saturn cd version of virtua fighter, ha.