Hello all! I’m having trouble getting some non-blacklisted GDI-shrunk games to play.
I’m using GDMENUCardManager 2.0 with openmenu (though I’ve tried with gdMenu also) over Windows 10 x64. I’m shrinking all games that aren’t blacklisted. Games are saved to a 512 GB Sandisk microSD. The Dreamcast is Japanese and I’m playing over HDMI with PixelFX’s DCDigital. .gdis are fully-working TOSECs. Games are compressed when added to the card manager (GDMENUCardManager is unzipping them).
When I go to play games, some work and some don’t. For example, Ecco the Dolphin which I shrunk, works fine. Sonic Adventure 1 and 2, however, only work if they aren’t shrunk. When selecting non-working shrunk games, it takes me back to the Dreamcast’s main menu. If I then select “Play” it prompts me to “Please insert game disc” at which point I have to restart the Dreamcast.
Also, when saving to my SD card, GDMENUCardManager no longer prompts me with “Done,” but rather “Cannot create a file when that file already exists.”
GDEMU.ini reads:
open_time = 150
detect_time = 150
reset_goto = 1
Some screens:
GDMENUCardManager file and folder config.How the openmenu folder is configured.How Sonic Adventure looks shrunk and non-shrunk.How GDMENUCardManager looks in action.I have a feeling the problem is with how I set up GDMENUCardManager or maybe openmenu or even dependencies in Windows that GDI Shrink might require, but I’m not sure. Any idea what might be the problem here or how to find out? Thanks all!