Wipeout Source Code Released - Dreamcast Port?

Place for discussing homebrew games, development, new releases and emulation.

Moderators: pcwzrd13, deluxux, VasiliyRS

User avatar
pcwzrd13
Seen Any Sailors?
Posts: 7082
Contact:

Wipeout Source Code Released - Dreamcast Port?

Post#1 » Sun Mar 27, 2022 10:23 am

A preservation group named "Forest of Illusion" has just released the source code for the PS1 and PC versions of the original Wipeout! If anyone wants to attempt a Dreamcast port, feel free. ;)

https://illusion.64history.net/2022/wip ... ows-source
PSO Characters:
Teal'c - lvl 119 HUcast - GC# 11666
Alto - lvl 39 FOnewm - GC# 12964

YouTube Channel : Dreamcast Live

User avatar
marchegiano
Quad Damage
Posts: 197

Re: Wipeout Source Code Released - Dreamcast Port?

Post#2 » Sun Mar 27, 2022 12:04 pm

:lol: That floating block is cool too.

kremiso
Rank 9
Posts: 966

Re: Wipeout Source Code Released - Dreamcast Port?

Post#3 » Sun Mar 27, 2022 6:05 pm

amazing news!
seems a good candidate for the DC

User avatar
Wombat
Vagabond
Posts: 754

Re: Wipeout Source Code Released - Dreamcast Port?

Post#4 » Mon Mar 28, 2022 9:29 am

Very curious to hear from one of the more technical savvy users how difficult a possible port to Dreamcast would be. Would be crazy to see an iconic game like Wipeout run natively on Dreamcast.

Esppiral
BFG-10K
Posts: 211

Re: Wipeout Source Code Released - Dreamcast Port?

Post#5 » Mon Mar 28, 2022 12:02 pm

Oh please make it happen

User avatar
Nico0020
Sunday Shootout
Posts: 658

Re: Wipeout Source Code Released - Dreamcast Port?

Post#6 » Tue Mar 29, 2022 4:53 am

Although DC has a lot of racing games, I would actually love to see this. The Saturn version looked great, but the framerate suffered greatly.

This was one of those games that I feel if it had been built for the Saturn, it would have ran much better rather than just porting it over from the PS1 and trying to get things to work.

User avatar
k-do
Doom
Posts: 192

Re: Wipeout Source Code Released - Dreamcast Port?

Post#7 » Wed Mar 30, 2022 12:20 pm

Wipeout J-COVER - Dreamcast version
Attachments
wipeout cover.png

User avatar
Anthony817
Shark Patrol
Posts: 4009

Re: Wipeout Source Code Released - Dreamcast Port?

Post#8 » Wed Mar 30, 2022 2:07 pm

Such an awesome game! I would LOVE to see this make it over to the DC! If anybody wants to see how the PC version looks like with hardware accelerated gfx, which is what would be best ported over, you can see some good gameplay here.



"In 1996, an OEM edition of Wipeout was bundled with new Sony Vaio PC's utilizing ATI's 3D Rage chipset. This 3D accelerated edition using the ATI3DCIF API provided additional resolutions of up to 640x480 pixels as well as bilinear filtering. "

I did find this while looking for info on this API it used. Not sure how easily it would be to convert to GL. The page here is informative maybe to anybody attempting porting to PC to try and get it looking like that.

http://gona.mactar.hu/ATI_3D_CIF/

I never was able to play these games that well. Even the PS3 reboot had a big learning curve too I think. Maybe I am just bad at racing games with this type of sliding/drifting mechanic, similarly I am bad at Sega Rally 2, but Out Run 2 I am a pro with that.
Image

MarkMcC
shadow
Posts: 9

Re: Wipeout Source Code Released - Dreamcast Port?

Post#9 » Wed Mar 30, 2022 5:31 pm

Praise to the dreamcast dev gods make it happen!

User avatar
DCTurbo
lithium
Posts: 41

Re: Wipeout Source Code Released - Dreamcast Port?

Post#10 » Wed Mar 30, 2022 8:33 pm

^ Interesting that the PC port pictured above shows the sort of polygon jittering you would see on PSX games. I take it the DC would be capable of an extended draw distance and widescreen fov 8-).

I wonder how far Psygnosis got with their unreleased Wipeout game for the DC, guess it would have been a souped up port of Wipeout 3.
Last edited by DCTurbo on Wed Mar 30, 2022 8:41 pm, edited 2 times in total.

  • Similar Topics
    Replies
    Views
    Last post

Return to “New Releases/Homebrew/Emulation”

Who is online

Users browsing this forum: No registered users