Resident Evil: Code Veronica - Debug Menu [DC]

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VincentNL
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Posts: 130
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Resident Evil: Code Veronica - Debug Menu [DC]

Post#1 » Wed Jul 12, 2023 12:27 pm

Taking a little break from RAH, I'm back into hacking hidden debug modes of our beloved Dreamcast / Naomi games!
Let's start with one of the best games ever made for SEGA Dreamcast and probably the whole Resident Evil franchise: Code Veronica!

It's currently being tested by @Esppiral, if no major issue reported, I'll post the patch soon! :)



After loading .cht file or patching Track3.bin , once in game, press L+A to bring up Debug Menu.

Please note that STAGE,ROOM,CASE correspond to the physical .rdx filename on disc.
For example, if I want to load room with filename R0_3091.rdx:

`3` = STAGE value
`09` = ROOM value
`1` = CASE value

Image
----
CHEAT / PATCH:

  • Flycast / Retroarch Flycast Core Cheat

    Download the file below and extract .cht according to your game version.
    .Cht - DOWNLOAD

  • Track3.bin Patch (manual)

    Use HxD or any other exe editors of your choice:

    ------------
    Resident Evil - Code Veronica v1.000 (2000)(Capcom)(NTSC)(US)[!]

    Code: Select all

    Search hex:
    b8 76 01 8c bc 79 01 8c c4 7e 01 8c

    Replace with:
    b8 76 01 8c 04 28 13 8c c4 7e 01 8c

    Search hex:   
    D6 32 13 8C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

    Replace with: 
    D6 32 13 8c 22 4f 04 d0 0b 40 09 00 03 d0 0b 40 09 00 26 4f 0b 00 09 00 bc 79 01 8c b4 16 13 8c

    ------------
    Biohazard - Code Veronica - Kanzenban v1.003 (2001)(Capcom)(JP)[!]

    Code: Select all

    Search hex:
    c0 76 01 8c c4 79 01 8c ec 7e 01 8c

    Replace with:
    c0 76 01 8c 24 4a 13 8c ec 7e 01 8c

    Search hex:     
    f6 54 13 8c 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

    Replace with:
    f6 54 13 8c 22 4f 04 d0 0b 40 09 00 03 d0 0b 40 09 00 26 4f 0b 00 09 00 c4 79 01 8c 88 28 13 8c

    -----------
    Resident Evil - Code Veronica v1.000 (2000)(Eidos)(PAL)[!]

    Code: Select all

    Search hex: 
    fc 76 01 8c 0c 7a 01 8c b0 7f 01 8c

    Replace with:
    fc 76 01 8c 04 2d 13 8c b0 7f 01 8c

    Search hex:
    c0 36 13 8c 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

    Replace with:
    c0 36 13 8c 22 4f 04 d0 0b 40 09 00 03 d0 0b 40 09 00 26 4f 0b 00 09 00 0c 7a 01 8c f0 1a 13 8c

    ------------

    Biohazard CODE Veronica - Trial Edition (Japan)

    Code: Select all

    Search hex:   
    04 73 01 8c bc 79 01 8c 1e 79 01 8c

    Replace with:
    04 73 01 8c a4 80 11 8c 1e 79 01 8c

    Search hex:
    36 8b 11 8c 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

    Replace with:
    36 8b 11 8c 22 4f 04 d0 0b 40 09 00 03 d0 0b 40 09 00 26 4f 0b 00 09 00 e0 75 01 8c cc 71 11 8c

Please report if you find any bugs, it's currently only tested in emulators.
Special thanks to Esppiral for testing!
Last edited by VincentNL on Sun Jul 16, 2023 2:55 am, edited 9 times in total.
If you like my work or just want to show some love:
https://ko-fi.com/vincentnl
https://www.patreon.com/VincentNL

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ateam
Animated Violence
Posts: 490

Re: Resident Evil: Code Veronica - Debug Menu [DC]

Post#2 » Wed Jul 12, 2023 1:56 pm

Excellent work, my friend! Keep it up.
Find me on...

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fafadou
Gold Lion
Posts: 1663

Re: Resident Evil: Code Veronica - Debug Menu [DC]

Post#3 » Wed Jul 12, 2023 5:07 pm

@yzb has done a first person view mod, but there IS an issue...
Do you think you Can achieve it ?

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Dirge Of Ram
Graffiti Grind
Posts: 321

Re: Resident Evil: Code Veronica - Debug Menu [DC]

Post#4 » Sat Jul 15, 2023 4:47 am

Battle Clothes Damage, Random Enemies and real Zombie Decapitations would be nice to have on that debug menu. I'll take the longer loading times just to fight more Zombies in each rooms. Give Claire the Sub Machine Guns & new Costumes, need more then just First Person Camera view!



Code Veronica doesn't need a remake doesn't need to "get with the times". No Alyson Court even the Hivemind today can't cope with dated gameplay & backtracking. Leave this classic alone!

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VincentNL
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Re: Resident Evil: Code Veronica - Debug Menu [DC]

Post#5 » Sat Jul 15, 2023 9:02 am

First post updated, you can choose to enable it in two ways:

A: Download .cht cheat file (Flycast / Retroarch Flycast core)
B: Manually patch your Track3.bin :)
If you like my work or just want to show some love:
https://ko-fi.com/vincentnl
https://www.patreon.com/VincentNL

foxx
lithium
Posts: 47

Re: Resident Evil: Code Veronica - Debug Menu [DC]

Post#6 » Sun Jan 28, 2024 8:05 am

Thanks for the patch, check out the release version Evil Twin: Cyprien's Chronicles.

qwerty4
noob
Posts: 2

Re: Resident Evil: Code Veronica - Debug Menu [DC]

Post#7 » Sun Jan 28, 2024 3:04 pm

this looks great, thanks for all the hard work :3

foxx
lithium
Posts: 47

Re: Resident Evil: Code Veronica - Debug Menu [DC]

Post#8 » Mon Apr 01, 2024 1:24 am

VincentNL the button combination - L+A was invented by you or it was left by the game developers.

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VincentNL
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Posts: 130
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Re: Resident Evil: Code Veronica - Debug Menu [DC]

Post#9 » Mon Apr 01, 2024 12:02 pm

No, my code only creates a bridge-function to execute debug menu from pause.
If you like my work or just want to show some love:
https://ko-fi.com/vincentnl
https://www.patreon.com/VincentNL

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