VasiliyRS wrote:Yeah, well obviously that is quite disappointing update but
I've already emailed Dan Loosen to see if I can get a refund.
Oh, common does $20 hurt? Comparing to other DC games prices this one is very cheap. Cancelling orders doesnt speed up things for another pre orders for sure.
Watching this gameplay video
https://www.youtube.com/watch?v=QOd4kj-lKQU i have to say it looks attractive and it is worth to wait i am sure like other games we wait for but dont expect anytime soon...
I mean yes the looks good, and it is still worth the asking price for it, but not if it is going to suffer that many delays. It just looks like an endless run of fixing bugs, to fix bugs when more bugs comes up, and I don't see it worth my time to keep my preorder. Maybe after the game comes I'll try again, but right now I don't see Slave development deserving the money right now.
Actually a lot of the bugs seems to be on 3DGE side of the thing and not the game itself. At this rate I'd rather drop the cash on Hypertension over Slave since I know that the cash would go to improve upon the source port directly than a vaporware game.
But yeah thats my 2 cents on why I am pulling out on the preorder. It's not the fault against the development of Slave but rather on the behalf of who is assisting on supplying the necessary tools and fixes for it. I have no problem buying if after pre order, but whatever I'm saying is correct it should help speed up the development more than it would to buy Slave to just support Hypertension and/or 3DGE. Hopefully this clears up any confusion on why I'm pulling out.