Post#16 » Mon Apr 12, 2021 9:23 am
I played this over the weekend on a Saturn emu. It plays wonderfully and shows how the Saturn was meant to be used.
With 2020 knowledge, I believe a Saturn 3D sonic game could have been made. But instead of trying to make a world to explore, ala Mario 64, they could have made a game along the lines of current sonic games (running down a tunnel / boost gameplay) As impressive as the characters and levels are in Sonic R, the stages are too confusing by trying to loop over eachother. Focusing on constantly moving forward would be better suited for what the Saturn can do.
Building the world in 3D, with a lot of 2D sprites would look/play excellent as seen here. Mario 64, while mostly 3D, is a very slow game, and the sprites are bulky and don"t look like the Mario universe. Using the Saturn to make detailed sprites in a 3D world would give the game a the proper cartoonish look while using the hardware the way it was intended to maintain speed.