cloofoofoo wrote:Ragfish wrote:pcwzrd13 wrote:Got some info on Indiana Jones and the Infernal Machine. It was about 90% complete.
I'd always wondered about that game. The PC version had higher minimum specs than even games like Half Life did, and Factor 5 stated that the N64's cartridge format and the ability to stream quickly assets from it was a major asset to getting the game running as the levels were way too big to fit into ram. It always made me curious how well disc based consoles from the time would have handled it, as the PS1 and DC versions were both canceled
All I know is the levels in that game are absolutely huge and my old computer took over a full minute to load most of them, so it'd have been a massive undertaking regardless. But Factor 5 had some of the most insanely talented programmers in the industry at the time, so who knows.
It isnt much a issue considering the dc has 3 times the amount of ram or double even with n64 expansion. Not to mention the dreamcast already does a couple of massive stream only games like crazy taxi 1+2 and skies of arcadia and even soul reaver.
Judging by what pcwizard says it would have handled it just fine and even with enhancements. Id rather see factor 5 do a dc game from scratch, considering they had a great reputation for being technically sound.
Are we assuming here that Factor 5 was the developer of the Dreamcast version? Because most likely it wasn't the case.