openMenu Alpha 1

Place for discussing homebrew games, development, new releases and emulation.
Hansuke
shadow
Posts: 10

Re: openMenu Alpha 1

Post by Hansuke »

Posting to get access to the DAT tool.
viewtopic.php?f=22&t=15253

Ig_Softy
shadow
Posts: 5

Re: openMenu Alpha 1

Post by Ig_Softy »

Same for me, new user (but reading for a long time) and posting to get access to the latest DAT version :-)

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ateam
Metallic
Posts: 817

Re: openMenu Alpha 1

Post by ateam »

Ig_Softy wrote: Sat Mar 15, 2025 9:19 am Same for me, new user (but reading for a long time) and posting to get access to the latest DAT version :-)
Hansuke wrote: Wed Feb 19, 2025 9:20 pm Posting to get access to the DAT tool.
viewtopic.php?f=22&t=15253
You can find public links in my video tutorial's description. There are also links to other tutorials and such there.

https://www.youtube.com/watch?v=QjUgXkdiVq4
Find me on...

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• Discord: derek.ateam

Ig_Softy
shadow
Posts: 5

Re: openMenu Alpha 1

Post by Ig_Softy »

That's the one i used used to convert my sd card ;-)

Jaxel
lithium
Posts: 49

Re: openMenu Alpha 1

Post by Jaxel »

I noticed an issue with OpenMenu and arcade sticks.

When using a controller, you can use L and R to scroll through your game list faster.

However, when using an arcade stick, L and R get replaced with Z and C, and Z and C have no function in OpenMenu. So you don't have a way to scroll faster through the game list.
Selling Dreamcast Adapters on my Etsy shop!
https://www.etsy.com/shop/UltraJaxel?se ... d=53753725

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MoeFoh
1300
Posts: 1362

Re: openMenu Alpha 1

Post by MoeFoh »

Jaxel wrote: Thu Apr 10, 2025 12:08 pm I noticed an issue with OpenMenu and arcade sticks.

When using a controller, you can use L and R to scroll through your game list faster.

However, when using an arcade stick, L and R get replaced with Z and C, and Z and C have no function in OpenMenu. So you don't have a way to scroll faster through the game list.
Unless the firmware was changed so LB outputs LT & RB outputs RT on the stick and forego the the multi-button output. There are a few games which have different actions on Z, C, LT & RT. Meaning all four buttons are treated separately.
Last edited by MoeFoh on Thu Apr 10, 2025 5:01 pm, edited 1 time in total.

Jaxel
lithium
Posts: 49

Re: openMenu Alpha 1

Post by Jaxel »

MoeFoh wrote: Thu Apr 10, 2025 12:51 pm
Jaxel wrote: Thu Apr 10, 2025 12:08 pm I noticed an issue with OpenMenu and arcade sticks.

When using a controller, you can use L and R to scroll through your game list faster.

However, when using an arcade stick, L and R get replaced with Z and C, and Z and C have no function in OpenMenu. So you don't have a way to scroll faster through the game list.
Unless the firmware was changed so LB=LT & RB=RT on the stick and forego the the multi-button output. There are a few games which have different actions on Z, C, LT & RT. Meaning all four buttons are treated separately.
Correct. What I'm saying is, it would be nice if you could use Z and C to fast scroll as well as L and R... since even the official Dreamcast Agetec Stick doesn't have L and R.

Trust me, I got one.
PXL_20250410_011655226.jpg
Selling Dreamcast Adapters on my Etsy shop!
https://www.etsy.com/shop/UltraJaxel?se ... d=53753725

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MoeFoh
1300
Posts: 1362

Re: openMenu Alpha 1

Post by MoeFoh »

Jaxel wrote: Thu Apr 10, 2025 2:35 pm
MoeFoh wrote: Thu Apr 10, 2025 12:51 pm
Jaxel wrote: Thu Apr 10, 2025 12:08 pm I noticed an issue with OpenMenu and arcade sticks.

When using a controller, you can use L and R to scroll through your game list faster.

However, when using an arcade stick, L and R get replaced with Z and C, and Z and C have no function in OpenMenu. So you don't have a way to scroll faster through the game list.
Unless the firmware was changed so LB=LT & RB=RT on the stick and forego the the multi-button output. There are a few games which have different actions on Z, C, LT & RT. Meaning all four buttons are treated separately.
Correct. What I'm saying is, it would be nice if you could use Z and C to fast scroll as well as L and R... since even the official Dreamcast Agetec Stick doesn't have L and R.

Trust me, I got one.
PXL_20250410_011655226.jpg
It would be up to megavolt85 to update the openmenu code, then. Nice haul of sticks!

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megavolt85
Developer
Posts: 2159

Re: openMenu Alpha 1

Post by megavolt85 »

damn, i updated my local version of KOS to the current one and now my openmenu doesn't work after building, i need to rewrite a lot, from reading GDROM to reading VMU :evil:

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sbstnc
noob
Posts: 4

Re: openMenu Alpha 1

Post by sbstnc »

@megavolt85 I've taken the liberty to fork your repo and hack away at it here: https://github.com/sbstnc/openmenu. This builds just fine on KallistiOS v2.1 already, and I haven't noticed any bugs using the resulting 1ST_READ.BIN on my Dreamcast. Take what you need from it :)

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