IMR technology Emulators Old working releases

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aldair
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Re: IMR technology Emulators Old working releases

Post#21 » Wed Jul 24, 2019 5:35 pm

Can Vendetta work on mame4al-beta2?


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Ian Micheal
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Re: IMR technology Emulators Old working releases

Post#22 » Wed Jul 24, 2019 6:46 pm

I dont think so here is the roms it loads http://chui.dcemu.co.uk/mame4all.html Old emulator i did has custom src and driver to work on dreamcast thanks for try it
https://www.youtube.com/channel/UCeVCRA ... whHyKp6OsA my youtube channel of my projects running :)

https://discord.gg/ZHb4rCq discord for my projects :)

https://twitter.com/IanMicheal10 Reach me on twitter:)

Source code to my projects
https://github.com/ianmicheal :)

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aldair
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Re: IMR technology Emulators Old working releases

Post#23 » Sat Jul 27, 2019 5:43 am

Can street fighter 2 champion edition work in your Releases?

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Ian Micheal
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Re: IMR technology Emulators Old working releases

Post#24 » Sat Jul 27, 2019 9:29 am

aldair wrote:Can street fighter 2 champion edition work in your Releases?



The street fighter II is world warrior SGA
Link to SGA
https://mega.nz/#!imoGyQ5T!TRKmdpORh3q0 ... 697tkEvIf4

It would of run it yes but i disabled the Ce edtion at the time .. So no.... there was an even older one i dont have, that did but it was way to slow
https://www.youtube.com/channel/UCeVCRA ... whHyKp6OsA my youtube channel of my projects running :)

https://discord.gg/ZHb4rCq discord for my projects :)

https://twitter.com/IanMicheal10 Reach me on twitter:)

Source code to my projects
https://github.com/ianmicheal :)

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Ian Micheal
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Re: IMR technology Emulators Old working releases

Post#25 » Mon Aug 05, 2019 5:20 am

Here is working Cadillacs and Dinosaurs 100% speed
sound is pretty bad like old am radio. It runs overspeed sometimes 4 player works only mame on dreamcast that works 4 players i think. It's old it works.. All these have custom drivers
Link to selfboot cdi https://mega.nz/#!7m4g3QpQ!iCnv2KYJ21WB ... f9A8qR9Rx8
Cadillacs and Dinosaurs DC Front.jpg



cadillacs_and_dinosaurs_back_cover1.jpg
https://www.youtube.com/channel/UCeVCRA ... whHyKp6OsA my youtube channel of my projects running :)

https://discord.gg/ZHb4rCq discord for my projects :)

https://twitter.com/IanMicheal10 Reach me on twitter:)

Source code to my projects
https://github.com/ianmicheal :)

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Ian Micheal
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Re: IMR technology Emulators Old working releases

Post#26 » Mon Aug 05, 2019 6:20 am

This is old work by me in 2003 but i did find the problem for this game it was later changed in mame drive for pc to match they had shared a cpu timing with pitfall which was wrong mame36b15.
Wonderboy SGA does work proper scrolling and speed .. sounder driver was allways a problem. I did not just port or compile mame source to dreamcast i worked on fixing mame drivers for games

now on mame4all there is a problem with this game
On mame4all
Wonder Boy (not encrypted) -------------------4/5 (scrolling not smooth) -------------------bfg

http://www.dcemu.co.uk/vbulletin/thread ... ility-list!

Well there is a mistake in the wonderboy driver i will explain how i fixed it also this is using a custom encypted set i have included it because it my own hacked up set no romset you can download would ever work with this. so it's prolly the first time any one would see it work.

This was a major pain to do as it jerked about and flicked till i found
out that you need to over clock the cpu to stop it from flicking . it was underclocked in mame to help pitfall.to work it did not help wonderboy on the dreamcast. any way its is fullspeed some times over sound works (all so a major pain) to even get sounding like it for me any way. still a bit tinny and fast.
Link to selfboot cdi https://mega.nz/#!a2hSAQqS!wAcdw9RIgZNu ... 1GSZEFIsVs

Code: Select all

HOLD (start) and (A) in while in game to get back to the menu

(Y) inserts coins/start or a  starts a game  (A) is speed up and attack dont complain about that  as thats the way it is in the arcade and can not be changed. (X) is jump

Speed is a touch over speed 105% it says on my counter on debugg mode

wboy.png
https://www.youtube.com/channel/UCeVCRA ... whHyKp6OsA my youtube channel of my projects running :)

https://discord.gg/ZHb4rCq discord for my projects :)

https://twitter.com/IanMicheal10 Reach me on twitter:)

Source code to my projects
https://github.com/ianmicheal :)

247
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Re: IMR technology Emulators Old working releases

Post#27 » Mon Aug 05, 2019 10:21 am

So, i can actually burn a neo geo cd game and run with sdl emulator like bleem right?has anyone tried super sideckicks?

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Ian Micheal
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Re: IMR technology Emulators Old working releases

Post#28 » Mon Aug 05, 2019 11:18 am

247 wrote:So, i can actually burn a neo geo cd game and run with sdl emulator like bleem right?has anyone tried super sideckicks?


Yes version 1 2 and 3 work. burn the neogeo cd sdl emulator then burn a neogeo cd iso and play
http://imrtechnology.ngemu.com/neocdlist.htm not all games have music sound. if the iso you donwload neogeo cd has iso/wav you will not get cd music
https://romhustler.net/rom/ngcd/super-s ... tokuten-oh

it works just like bleemcast in that way it does load backups. I do remember plays super sidkicks.
Last edited by Ian Micheal on Mon Aug 05, 2019 6:04 pm, edited 3 times in total.
https://www.youtube.com/channel/UCeVCRA ... whHyKp6OsA my youtube channel of my projects running :)

https://discord.gg/ZHb4rCq discord for my projects :)

https://twitter.com/IanMicheal10 Reach me on twitter:)

Source code to my projects
https://github.com/ianmicheal :)

247
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Posts: 509

Re: IMR technology Emulators Old working releases

Post#29 » Mon Aug 05, 2019 11:44 am

Good to know, i should definitely try that...

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Ian Micheal
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Re: IMR technology Emulators Old working releases

Post#30 » Mon Aug 05, 2019 1:52 pm

Yeah i tryed it and it worked i have a hacked version of nulldc that supports diskswaping so i tryed
problem i have to change neogeo iso to a cdi and other silly crap so the emulator will think the neogeo disk isa dreamcast disk
but it works for testing. there was no sound. games like view point and others have perfect cd music. im sure if i followed how
that disk is we could get music working on this game. anyways.

neogeossintro.png


neogeoss1.png


It seems all along all it was for cd audio to work right the iso neogeo cd has to be iso / mp3 not iso/wav i converted it to iso/mp3 and it works cd audio guess i was looking for the hardway or something wrong in the coding. But when i check the pc version it has the same problem

It's also possible to make Selfboot version auto load version using MDS no disk swapping i never seen the point so i never told anyone you can.. but you can.
https://www.youtube.com/channel/UCeVCRA ... whHyKp6OsA my youtube channel of my projects running :)

https://discord.gg/ZHb4rCq discord for my projects :)

https://twitter.com/IanMicheal10 Reach me on twitter:)

Source code to my projects
https://github.com/ianmicheal :)

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