[WIP][release][pre-alpha]Modded Monaco RS2 Online Dreamshell Edition

letterbomb
Posts: 147

[WIP][release][pre-alpha]Modded Monaco RS2 Online Dreamshell Edition

Post by moi »

TLDR; Jump to EDIT2!





Hey guys,

since Monaco has been brought online again, is anyone interested in an "updated", modded release in style of ReviveDC?
I spent a couple of days studying its file formats and can confirm following mods to be possible:

+100% modable
---------------------
-official Driver names,official Team names - already updated to 2017 season data
-official Track names - already updated to 1998 season data
-Menu gfx - already changed a couple of loading screens(see Menu assets download link below )
-CDDA music (mrneo managed to create a working CDI, so music probably can be swapped easily)
-all Game menus


+100% modable (most likely)
---------------------
-FMVs (already got the intro vid swapped with F1 Racing Championship's one)
-making oldtimer race track playable in multiplayer(in case it's not working in an official way)
-->First tests failed
-Sound effects (no tests yet, low priority)


+ 70-100% moddable (usable file converter needed):
---------------------
+Car textures(can be viewed as RAW Data, no proper color palette yet)
+Track textures(can be viewed as RAW Data, no proper color palette yet)
EDIT can be swapped with custom ones. Color palette and resolution must remain the same though

+Track skyboxes(can be viewed as RAW Data, no proper color palette yet)
+Cockpit gfx(managed to make F1RC cockpits show up, no patrticullar order yet)


-Get your SD cards or HDD devices ready!
-Download, extract to the root directory of your SD/HD
-Boot up DreamShell
-select "monaco-opt" icon from the DS desktop
-See ya online

Screenshots:
Real team and driver names(currently waiting for '18 roster):
Image
Image

Modded car and crowd textures.
Image



EDIT: Reuploaded at https://mega.nz/#!S0YFSawS!VDvqevpVg5Is ... SCNrqlj8eQ
Last edited by moi on Thu Sep 26, 2019 2:26 pm, edited 10 times in total.

Heroine Console
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Re: Any demand for modded Monaco RS2 Online?

Post by Anonymouse »

Hey Moi,
That sounds like a great idea! Maybe you could make a 2018 version with new drivers names and change the car textures to represent current year.

I havent played the game but from what ive seen it looks like a lot of areas could be more polished. Any improvements would be great.
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dark night
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Re: Any demand for modded Monaco RS2 Online?

Post by thE rZA »

Yes. I'm interested, too. How can we/I support in detail?
My DC online games: Alien Front Online US,ChuChu Rocket EU,Monaco Grand Prix 2 EU,Planet Ring EU,PSO v1.0 US,Toy Racer EU[/align]

St.Jimmy
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Re: Any demand for modded Monaco RS2 Online?

Post by Nz17 »

Here too.

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Re: Any demand for modded Monaco RS2 Online?

Post by DarkSynbios »

I do like to see too updated version of Monaco! ;)

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Re: Any demand for modded Monaco RS2 Online?

Post by itsthinkingstill »

Sounds great! Maybe you could swap the music from dayona usa 2001, or maybe some other Sega classic as the in game music in my opinion is pretty awful

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Re: Any demand for modded Monaco RS2 Online?

Post by mrneo240 »

I just finished a tool that might help with this but maybe not.

If you need help I just made a selfboot of this game and still have the files.
My utility:
Neodc_cdda.exe (2 versions: tiny 6k, large 92k) can rip cdda tracks and encode them to FLAC or WAV. Working on reinserting currently. I'll post it in a minute

Good luck on your mods!

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Re: Any demand for modded Monaco RS2 Online?

Post by Bob Dobbs »

Let's change the banner to have Shuouma instead of Castrol, lol! Too bad we cannot pay tribute to him somewhere!
Regards,
Bob Dobbs

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Re: Any demand for modded Monaco RS2 Online?

Post by WingMantis »

I don't have the game but this sounds pretty amazing.

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Re: Any demand for modded Monaco RS2 Online?

Post by mrneo240 »

WingMantis wrote:how seek heavy is this game?
data is about 242mb unmodified.
the entire rest of the disc is for CDDA audio.

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