anal0g wrote:...I'm naturally in awe by this little machine, and considering joining in on this "Dreamcast Live" thing you guys got going. Besides that, i'm browsing through this entire back catalog of games i never got to play. So many games. So little time.
Well it gets even better. Get yourself a gameshark, action replay, or codebreaker so you can do widescreen codes. segaretro.org has a list, but most of the work is being done at assemblergames.
There are even hex edits that can be done to game images to get the widescreen built in (you should own the game of course...)
Just yesterday the main person working on widescreen codes started wondering if games could be hacked to render the framebuffer at 24-bit color. Most games process at 24-bit but dither the image to 16-bit color to have a smaller frame buffer.
So, some games may get even better looking if there is enough room in VRAM to enable 24-bit. Fingers crossed!