joshprod wrote:Dakangel you have to take informations before to write a lots of wrong things

we use emulator only on neogeo games because we have no source code to port it. All others games you mentioned was improve by us and ported like flashback (with switch music and more enhanced), fx unit is a full port with special Musics. And volgaar price is only 19 euro

now I think you could just say... Sorry

I think everybody have to go to our facebook page or YouTube page to see all the positive comment about our work. And I will really happy to receive all your feedback and comment as we could make a great game together. It s better than sharing bad informations. Have a nice week end

Breakers and Ganryu uses a neogeo emulator.
Another World was made over the 2005 raw dreamcast port with PC hd graphics.
Flashback use the opensource multiported REminicent code not the original source, and every asset from past ports created.
Fade to Black use the opensource unfinished f2bgl engine from the same creator as REminicent ,a poorly and fast tracked port with inherited failures.
Volgar the viking as free port, why to spend on things you can pay on office depot; disc cover, personalized manual and case art.
Arcade Racing uses the same WindowsCe code of 4x4 jam psp port with unnoriginal assets.
FX unit / Henshing engine is a lazy emulated port with no improvements for a 128bit plattform.
There is no SDL2 support for dreamcast yet, is that the reason why you cant port over Giant Army and Guns of Mercy? Don´t want to invest on dreamcast recode?
We don´t have to be comformist with anythig, we have to look for quality and i don´t know why he doesn´t help to produce exclusive games like Xenocider or Ameba by Retrosumus or bring the improvement version for Switch of Gunlord X, and not only easy to made lazy ports.
He is an easy money / less inversion producer who takes advantage of those who want to support the retro scene as dreamcast communities.