Thmanx wrote:Yeah I stumbled across this 2 part-er the other day too. Figured someone else would post about in on the forum with more of a write up about it then I would have.
Indeed it was very interesting seeing the Japanese SEGA side of things, how when you were inside the SEGA bubble it looked like all fun and games and how some of the Devs were really inspired to do amazing work on the machine. Especially the Namco/Soul-Calibur team.
Like lets take the crack shot team who just got off the heals of Tekken 3, make an even prettier and better game for arcades based on a fresh IP. Then when they switch gears to port it to the Dreamcast after their great work with MIPS on the Playstation, they go full beans on the SH4+PowerVR combo to make their name again... All for a launch title that not only looks better on the home console, but even tweaked the controls to feel better too.
Its was really the vision of old 1990's Sega branding where you could bring the arcade, home.
If they wanted, they totally could have pulled a Soul-Calibur 2 on the console late in the cycle I'm sure.
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