If only atreyu187 was still here and had all of his old archives. That dude is one of my best friends in the community and he had archived literally everything on backup drives dating back to the beginning of the DC community. Unfortunately his drive he had archived everything on went kaput.
So now I am trying to build up my own archive similar to his old one and need to start saving all of the old hard to find tools too.
EXTRA BG MAKER:Does anyone have this tool for Downlod?
- Anthony817
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- Metallic
- Posts: 836
- Dreamcast Games you play Online: Quake 3 Arena
Re: EXTRA BG MAKER:Does anyone have this tool for Downlod?
I will wait for Swat in your answer about the tool: http://www.dc-swat.ru/forum/thread-761- ... l#pid39148
Thanks!
Thanks!
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- Rank 9
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- Ian Micheal
- Developer
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Re: EXTRA BG MAKER:Does anyone have this tool for Downlod?
I think you can use this to install adobe plugins working with gimp https://sourceforge.net/projects/pgei/
- Ian Micheal
- Developer
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Re: EXTRA BG MAKER:Does anyone have this tool for Downlod?
I have that one in that topic
is this what you need All these are from wayback on my dev backup so i dont know if these are usefull to you.
is this what you need All these are from wayback on my dev backup so i dont know if these are usefull to you.
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- undertow
- Posts: 29
Re: EXTRA BG MAKER:Does anyone have this tool for Downlod?
Check for my response here. I put some code to generate a GBIX / PVR file from RGB888 data and instructed on how to replace that data in an existing BG replacement VMS.
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- Metallic
- Posts: 836
- Dreamcast Games you play Online: Quake 3 Arena
Re: EXTRA BG MAKER:Does anyone have this tool for Downlod?
Found! http://www.psilocybindreams.com/pc/download/Ian Micheal wrote:I also have these from wayback PVRTool Pack v1.0.rar if i dont have it i dont know who still does maybe you get lucky i have over 5 gig of dreamcast dev tools and i dont have the one you asked for sorry I allways used adobe since sega did for pvr
toollist.png
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- Metallic
- Posts: 836
- Dreamcast Games you play Online: Quake 3 Arena
Re: EXTRA BG MAKER:Does anyone have this tool for Downlod?
Found! http://www.psilocybindreams.com/pc/download/Ian Micheal wrote:I have that one in that topic
EXTRABG_TUT.rar is this what you need
VMU Tool Dev Pack v1.0 by SWAT.rar
All these are from wayback on my dev backup so i dont know if these are usefull to you.

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- Metallic
- Posts: 836
- Dreamcast Games you play Online: Quake 3 Arena
Re: EXTRA BG MAKER:Does anyone have this tool for Downlod?
Can anyone make a simple tutorial with EXTRABG_TUT do not understand codes!Ian Micheal wrote:I have that one in that topic
EXTRABG_TUT.rar is this what you need
VMU Tool Dev Pack v1.0 by SWAT.rar
All these are from wayback on my dev backup so i dont know if these are usefull to you.
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- Metallic
- Posts: 836
- Dreamcast Games you play Online: Quake 3 Arena
Re: EXTRA BG MAKER:Does anyone have this tool for Downlod?
Código:dreamcast ™ wrote:Check for my response here. I put some code to generate a GBIX / PVR file from RGB888 data and instructed on how to replace that data in an existing BG replacement VMS.
/ * Simples RGB888 -> PVR RGB565 (RETÂNGULO) | <BR> 2019 * /
enum ImgDimension {
DIM_16X16 = 0x10,
DIM_32X32 = 0x20,
DIM_64X64 = 0x40,
DIM_128X128 = 0x80
};
void RGB888ToRGB565 (enum ImgDimension eImgDimension, uint8_t * pRGB888, uint8_t ** pRGB565, int * nRGB565Size) {
uint8_t GBIX_HEADER [] = {'G', 'B', 'Eu', 'X', 0x08, 0x00, 0x00, 0x00, 0x9A, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
uint8_t PVRT_HEADER [] = {'P', 'V', 'R', 'T', 0x00, 0x00, 0x00, 0x00, 0x01, 0x09, 0x00, 0x00, eImgDimension, 0x00, eImgDimension, 0x00};
uint32_t nHdrSz = (tamanho de (GBIX_HEADER) + tamanho de (PVRT_HEADER));
uint32_t nImgSz = (2 * (eImgDimension * eImgDimension));
uint32_t nTmpSz = (nHdrSz + nImgSz);
uint8_t * pTmp = malloc (nTmpSz);
uint8_t * p = pTmp;
int i;
// define o tamanho dos dados da imagem
PVRT_HEADER [4] = (nImgSz & 0xFF);
PVRT_HEADER [5] = ((nImgSz >> 0x08) & 0xFF);
PVRT_HEADER [6] = ((nImgSz >> 0x10) & 0xFF);
PVRT_HEADER [7] = ((nImgSz >> 0x18) & 0xFF);
// copia o cabeçalho do GBIX
memmove (p, GBIX_HEADER, sizeof (GBIX_HEADER));
p + = sizeof (GBIX_HEADER);
// copia o cabeçalho do PVRT
memmove (p, PVRT_HEADER, sizeof (PVRT_HEADER));
p + = sizeof (PVRT_HEADER);
// faz a conversão
for (i = 0; i <(eImgDimension * eImgDimension); i ++) {
uint16_t nR = (((* pRGB888 ++ >> 3) & 0x1F) << 11);
uint16_t nG = (((* pRGB888 ++ >> 2) & 0x3F) << 5);
uint16_t nB = ((* pRGB888 ++ >> 3) e 0x1F);
uint16_t nRGB565 = (nR | nG | nB);
* p ++ = (nRGB565 e 0xFF);
* p ++ = ((nRGB565 >> 8) e 0xFF);
}
* nRGB565Size = nTmpSz;
* pRGB565 = pTmp;
}
I only see ... letter and number in this text, I don't know which tool to use.
Last edited by aldair on Mon Aug 05, 2019 1:00 pm, edited 1 time in total.
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