
Game with CDDA, 0GDTEX.PVR and correct name "Metal Slug NGCD SDL 1.2"
Download https://yadi.sk/d/AECY39EgNq_htQ

Oh cool nice thank you..Ivan GR wrote:Thanks Ian. I added cdi with new v1.bin in first post.
This has nothing to do with Neo4all so no sd addapterWombat wrote:Great customization job @Ivan GR, my OCD is really satisfied with this one. And of course big ups for Ian Micheal also
I remember reading some years ago that using the SD-adapter alongside an optimized emulator could result in better performance, does this build / NGCD in general also support this method?
Burn speed is not going to change the emulation speed Game has massive slow down on real neogeo cd.. I posted videos on my youtube channel of how it plays so if it's not like that then there's something wrongbjankins1 wrote:Hey guys im having trouble
First burn at 4x was insanely slow, neo cd logo was really slow
Second burn was for samurai shodown at 24x and the neo cd logo was faster but samurai showdown had slowdown
Third burn was metal slug again at 40x the neo cd intro played perfect and metal slug started off to a good start but then a massive amount of slowdown started happening further into the first level making the game basically unplayable
Is there any recommended burn settings i should have?
Only way is hold left trigger that turns the sfx off it will speed up music plays after pull left trigger again.. It slows down in the same place on the real neogeo cd console.. it's not just emulation speed. It was always bad.. metal slug 2 on neogeo cd console is almost unplayable due to slow down..bjankins1 wrote:Thanks for the reply
It slows down exactly where it slows down in your videos so its just the emulation, luckily im still on GD-rom if anybody out there needs testing as i know a lot of folks all around the dreamcast community switched to GDEMU
Is there a way to optimize metal slug to play faster during parts with slowdown?