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Place for discussing homebrew games, development, new releases and emulation.
Ripfire
Developer
Posts: 284

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Post by Ripfire »

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Last edited by Ripfire on Tue Apr 07, 2020 1:43 am, edited 4 times in total.

Ripfire
Developer
Posts: 284

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Post by Ripfire »

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Last edited by Ripfire on Tue Apr 07, 2020 1:43 am, edited 1 time in total.

Ripfire
Developer
Posts: 284

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Post by Ripfire »

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Last edited by Ripfire on Tue Apr 07, 2020 1:43 am, edited 1 time in total.

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Ian Micheal
Developer
Posts: 6277
Location: USA
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Re: Neon Lightning Force [Esp](DC){Final Test}

Post by Ian Micheal »

Very nice work I have a new version of dreambor with super fast loading but it's for dreamshell sd card games take some under 20 sec to load

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ChristinaDreamcustDC
letterbomb
Posts: 145

Re: Neon Lightning Force [Esp](DC){Final Test}

Post by ChristinaDreamcustDC »

Ian Micheal wrote:Very nice work I have a new version of dreambor with super fast loading but it's for dreamshell sd card games take some under 20 sec to load
Does including another .pak file on the main directory speed up the Process on SD card at all?

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Ian Micheal
Developer
Posts: 6277
Location: USA
Contact:

Re: Neon Lightning Force [Esp](DC){Final Test}

Post by Ian Micheal »

ChristinaDreamcustDC wrote:
Ian Micheal wrote:Very nice work I have a new version of dreambor with super fast loading but it's for dreamshell sd card games take some under 20 sec to load
Does including another .pak file on the main directory speed up the Process on SD card at all?
No it's in the driver for loading optimized for dreamshell faster then gdemu or cdr right now.. Because that's what i have to test fast is sd card and dreamshell it loads a normal bor.pak.. Should having saving working soon.. been working on and off for a while now

Loads direct from the sd card sd iso nothing more needed more faster

Ripfire
Developer
Posts: 284

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Post by Ripfire »

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