'Non Casual Encounter' AKA 'Encuentro no Casual'

Moderator: VasiliyRS

fafadou
St.Jimmy
Posts: 396

Re: 'Non Casual Encounter' AKA 'Encuentro no Casual'

Post#11 » Tue Jan 07, 2020 1:39 pm

It's great, I wish you success.

User avatar
Ryo Suzuki
rebel
Posts: 19
Contact:

Re: 'Non Casual Encounter' AKA 'Encuentro no Casual'

Post#12 » Tue Jan 07, 2020 6:18 pm

Thanks fafadou.

Ian Micheal wrote:since i did not have the correct chui sdl my update is not ready the controls dont work i have re write that code for normal sdl yes it can play oggs fine I have bin size down to 900k when i have the controls other then keyboard working in the update i will release it it's also faster and is compiled vs kos that has malloc debugging turned off that gives you 2 meg more space.. It's on the back burner for me to many of my own projects not enff time..


Wow that looks great.

Looking forward for the release then.

Wich audio mixer are you using?

I really wonder why we have problems with the oggs...

P.D. Main screen from old Retrobarcelona Demo version:

Image

User avatar
Anthony817
Shark Patrol
Posts: 3115

Re: 'Non Casual Encounter' AKA 'Encuentro no Casual'

Post#13 » Wed Jan 08, 2020 12:03 am

Ryo Suzuki wrote:
Anthony817 wrote:It is so great to see new BennuGD projects! I remember following it very closely around 2011 or so when those guys really started targeting a new Dreamcast build. I believe that it was also Indiket who updated it a few years back to a more modern version over at Dreamcast.es correct?

Yup. The first port was done by Colombians Developers.

Later Indiket updated it a few times. It is much better now, I would say...


Ah yeah, I may be a native English speaker, but I know enough Spanish to follow developments over at Dreamcast.es. I am from Texas so I have incentive to learn Spanish. Dreamcast.es is one of the best sites in the DC community that has lasted the test of time.

I know you from over at Shenmue Dojo, I am sure you remember me from there or know me from Theisozone when I was an administrator there.

Please bring us more games here that you make, or other amazing stuff from the Spanish DC community. Tons of Spanish speaking and even Portuguese speaking DC news you could help us know. Hell, I understand a lot of Portuguese so I am sure you do as well. Portuguese is to Spanish kind of like how Dutch is to English. You guys understand enough of it like we can understand Dutch or Swedish.
Image

User avatar
Ryo Suzuki
rebel
Posts: 19
Contact:

Re: 'Non Casual Encounter' AKA 'Encuentro no Casual'

Post#14 » Wed Jan 08, 2020 11:19 am

Yes, of course I remember you.

You are in assembler forums too.

Thank you so much. There are some people important in DC scene like Indiket, Chui & Fox68k that I'm lucky to meet in person years ago and are my friends now.

I'll do my best to bring some news and my developments here. No doubt!

This is an original background for the game by my friend Miki Coma:

Image

full size: https://www.segasaturno.com/portal/file ... maniac.jpg

User avatar
Ryo Suzuki
rebel
Posts: 19
Contact:

Re: 'Non Casual Encounter' AKA 'Encuentro no Casual'

Post#15 » Wed May 06, 2020 6:28 am

Hello again.

The demo-prologue is now complete.

I just want that some English native speaker check it just in case I still have to fix something.

It was present in a retro event called Retro Parla a fews months ago just before the COVID19 situation:

Image

Image

I'll keep you updated.

  • Similar Topics
    Replies
    Views
    Last post

Return to “New Games”

Who is online

Users browsing this forum: No registered users