Hahahaha You Made that Port, let me test it in My PSP 2000.mrneo240 wrote:No idea, there's not a lot of ram left for anything. The binary is 13mb
20200802_213846.jpg
Btw how You did it? Rewrote all or parts?
Hahahaha You Made that Port, let me test it in My PSP 2000.mrneo240 wrote:No idea, there's not a lot of ram left for anything. The binary is 13mb
20200802_213846.jpg
Well the port the engine / to run this takes up 13 meg before you load a rom think of it in a simple terms even thou it's not emulation as normal still has to do what the n64 hardware did.. N64 hardware did not have to do this did not need all that ram just to setup a working engine.. they wrote to the hardware..Roareye wrote:I'm not very technical, are you saying that you can counteract lesser RAM by utilising a cartridge? On-board RAM on the cart, or just how the hardware pulls data from the media?
Not really it's a lot the engine taking up the space is the problem got main ram and vram there not the same anyways if any one can get it to run mrneo240 could..fafadou wrote:Only 13Meg or 8Meg is really few, isn't it ?...
There was a N64 emulator project sleepling since a while, at the end he has around 5 fps if I remember well :
http://www.dc-swat.ru/forum/thread-3043 ... t=nintendo
Very close to goal but never released.
There is maybe a youtube video.
One thing run this pc port my mum got new laptop and a bout 10 fps.. so need pretty hefty pc.. not high end laptop at all but runs better on p64 running the rom thats for sure..MastaG wrote:Well they're already working on a Zelda ocarina of time port.
So perhaps Banjo Kazooie would be next lol.
psp verison is what i have ported to dreamcast with PVR hardware rendering loading of any size n64 rom on dreamcast I did not port it a freind i know did.. few people that have tested and seen it working.. can load any size n64 rom dont matter...NeoSnk wrote:I have saved the Daedalus code on my github for preservation: https://github.com/TItanGuy99/Daedalus-Dreamcast
I compiled it with the most recent version of KOS and also changed the flags. If you load the european Mario 64 rom you get a better fps. However i think nothing else could be done here.
Some guys are porting the PSP N64 emulator for the PS2 and the speed is getting really good:
https://youtu.be/0e8VAXkzHi8
But the PS2 has more Ram than the Dreamcast and it helps a lot.