Metal Slug 6

yzb
Developer
Posts: 138
Dreamcast Games you play Online: pso

Re: Metal Slug 6

Post by yzb »

megavolt85 wrote:
fafadou wrote:Like @Dubcity releases, I guess my sdcard is not very good.
yes, I think the problem is in the SD card
P.S. works well on my official GDEMU
P.P.S. this is an incomplete version, I plan to release a version with disabled censorship and add a pause, while I will be using the port of the next game
For this game, the following method is the easiest way to pause

8C059B8C
mov #0, r0

changed to

mov #1, r0

Turn on DEBUG mode

Press and hold the Y button in the game, you can pause while watching the X button,

Press X for the first time to pause
Press the X key a second time to debug the menu :mrgreen:


You can refer to this
Image
http://randomhoohaas.flyingomelette.com ... g.html#ms6

gamesreup
Graffiti Grind
Posts: 324
Contact:

Re: Metal Slug 6

Post by gamesreup »

Looking forward to reviewing this one CDI is available ;)

User avatar
dxen1
fire
Posts: 70

Re: Metal Slug 6

Post by dxen1 »

yzb wrote:
megavolt85 wrote:
fafadou wrote:Like @Dubcity releases, I guess my sdcard is not very good.
yes, I think the problem is in the SD card
P.S. works well on my official GDEMU
P.P.S. this is an incomplete version, I plan to release a version with disabled censorship and add a pause, while I will be using the port of the next game
For this game, the following method is the easiest way to pause

8C059B8C
mov #0, r0

changed to

mov #1, r0

Turn on DEBUG mode

Press and hold the Y button in the game, you can pause while watching the X button,

Press X for the first time to pause
Press the X key a second time to debug the menu :mrgreen:


You can refer to this
Image
http://randomhoohaas.flyingomelette.com ... g.html#ms6
Is there a way to do this with a hex patch?

serge85
shadow
Posts: 5

Re: Metal Slug 6

Post by serge85 »

Awesome work!

The game plays beautifully.

Sadly, The game has frozen 3 times during my brief playtrough.

Twice in the first level boss, and once at the end of stage 2 (before starting level 3)

I'm using an original GDEMU.

edit: I'll try another SD

makomako
noob
Posts: 4

Re: Metal Slug 6

Post by makomako »

mslug6_1.png
mslug6.png
Debug mode x+y
00059B8C 01
Life
003D3B07 63
Arms
003D3F48 03e7
Bomb
003D3F45 63
Time
003FB939 99

aldair
Metallic
Posts: 832
Dreamcast Games you play Online: Quake 3 Arena

Re: Metal Slug 6

Post by aldair »

serge85 wrote:Awesome work!

The game plays beautifully.

Sadly, The game has frozen 3 times during my brief playtrough.

Twice in the first level boss, and once at the end of stage 2 (before starting level 3)

I'm using an original GDEMU.

edit: I'll try another SD
level 4
Image

serge85
shadow
Posts: 5

Re: Metal Slug 6

Post by serge85 »

I completed an easy playtrough (to be continued at level 5) without problems.

Then I tried hard mode, froze as soon as it appears the level 1 boss, reset, played again, beat level 2, froze before loading level 3, reset, played again, froze at level 1 boss again.

I changed the SD, tried an 8gb brand new (is the one it came with the DE10 Nano) beat level 1,2,3 twice and no freeze!!

Sadly, it froze at level 4, after de plane section, froze in black screen.

Nuttymad
shadow
Posts: 11

Re: Metal Slug 6

Post by Nuttymad »

BmNT wrote:
Nuttymad wrote:Anyone else try this in MODE with a SSD? I would get some lag, followed by full freezing from time to time, but then it would resume after a few seconds. It finally froze up for good while playing the third stage.

I noticed that on some replays the walkers in the first stage would have the game freeze up. Maybe too much memory being used? Not sure.

I still haven't been able to make a full play through yet. Hopefully this can get ironed out.
i have finished it with MODE with a crucial ssd (model ct240bx200ssd1), using last firmware and default settings, no slowdowns or any other issue
That’s interesting, because I’m using a 2tb crucial ssd (model CT2000BX500SSD1). I’ll try updating the firmware and check my settings.
serge85 wrote:Awesome work!

The game plays beautifully.

Sadly, The game has frozen 3 times during my brief playtrough.

Twice in the first level boss, and once at the end of stage 2 (before starting level 3)

I'm using an original GDEMU.

edit: I'll try another SD
I had freezing at these points during playthroughs as well.

In level 3, the game froze immediately when grabbing two power ups at once.

Esppiral
brutal
Posts: 235

Re: Metal Slug 6

Post by Esppiral »

dxen1 wrote:
yzb wrote:
megavolt85 wrote:
yes, I think the problem is in the SD card
P.S. works well on my official GDEMU
P.P.S. this is an incomplete version, I plan to release a version with disabled censorship and add a pause, while I will be using the port of the next game
For this game, the following method is the easiest way to pause

8C059B8C
mov #0, r0

changed to

mov #1, r0

Turn on DEBUG mode

Press and hold the Y button in the game, you can pause while watching the X button,

Press X for the first time to pause
Press the X key a second time to debug the menu :mrgreen:


You can refer to this
Image
http://randomhoohaas.flyingomelette.com ... g.html#ms6
Is there a way to do this with a hex patch?

Code: Select all

find
00 E0 0F D2 00 22 00 E1 0E D0 10 20 0B 00 09 00 22 4F FC 7F 0C D3 0B 43
replace
01 E0 0F D2 00 22 00 E1 0E D0 10 20 0B 00 09 00 22 4F FC 7F 0C D3 0B 43

mathieulh
lithium
Posts: 36

Re: Metal Slug 6

Post by mathieulh »

To add the red blood back in do the following:

Search for

Code: Select all

02 8B 05 90 0B 00 09 00 00 E0 0B 00 09 00 88 00
replace by
02 8B 00 E0 0B 00 09 00 00 E0 0B 00 09 00 88 00

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