King of Fighters XI
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- shadow
- Posts: 7
Re: King of Fighters XI
thank you very much for your wonderful contribution to the dreamcast fan community. I am using a GDemu clone and I noticed that the game is showing freezes when it is in attract mode and also playing in arcade mode after a few rounds. I saw here that several users of the forum registered the same problem as me so it seems that the port really needs some correction.
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- rebel
- Posts: 23
- Dreamcast Games you play Online: Any / All
Re: King of Fighters XI
Wow this is pretty amazing! Shame Monkey Ball is on the Naomi, I always thought that was definitely a lost dreamcast game.
- maonaluva
- undertow
- Posts: 27
Re: King of Fighters XI
unfortunately the game has frozen several times in loading screen from one fight to another.
- Anthony817
- Shark Patrol
- Posts: 4036
- Location: Fort Worth, Texas
Re: King of Fighters XI
Holy hell! I got my ass handed to me! Difficulty 8 is a bit too much for my novice ass haha.SephirothRK wrote:for the lazy
http://www.mediafire.com/file/99w1fx8ze ... 03.7z/file
arcade layout
LP HP CD
LK HK
X Y L
A B
freeplay, difficulty 8

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- shadow
- Posts: 5
Re: King of Fighters XI
Is there a trick to setting up the button configuration? I've been trying it using the Metal Slug 6 tutorial with Demul but it never ends up working right on the Dreamcast.SephirothRK wrote:for the lazy
http://www.mediafire.com/file/99w1fx8ze ... 03.7z/file
arcade layout
LP HP CD
LK HK
X Y L
A B
freeplay, difficulty 8
I tried SephirothRK's patched file, the button layout matches if I use a controller, but if I use an arcade stick (via the Brook Wingman SD), special attack is bound to C/R. I can't seem to get the Z/L button working.
Last edited by HouseOfTheEd on Sat Nov 07, 2020 8:40 pm, edited 1 time in total.
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- Heroine Console
- Posts: 475
- Dreamcast Games you play Online: Phantasy Star Online, Quake 3, Monaco Grand Prix, Planet Ring, Alien front online
- Contact:
Re: King of Fighters XI
Something weird I realised. If you use a medium SD Card, it runs well and I'm able to go until the end of the game. But if I use a SD Card Class 10 it freezes after sometime. Maybe we could create some king of compatibility list to see what is the best way to run the game!
Also, do you guys know the parameters to get it working on DreamShell + HDD?
Also, do you guys know the parameters to get it working on DreamShell + HDD?
For tutorials and homebrews access Titan Game Studios: https://titangamestudioscom.wordpress.com/
For interviews and gameplay support me on YouTube:
https://www.youtube.com/@NaiAdventure/featured
For interviews and gameplay support me on YouTube:
https://www.youtube.com/@NaiAdventure/featured
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- shadow
- Posts: 8
Re: King of Fighters XI
Did you use the cmd in the first post?HouseOfTheEd wrote:Is there a trick to setting up the button configuration? I've been trying it using the Metal Slug 6 tutorial with Demul but it never ends up working right on the Dreamcast.SephirothRK wrote:for the lazy
http://www.mediafire.com/file/99w1fx8ze ... 03.7z/file
arcade layout
LP HP CD
LK HK
X Y L
A B
freeplay, difficulty 8
- hyrulebr
- noob
- Posts: 1
Re: King of Fighters XI
Same here. I will send a message to Mnemo. I hope he can help and analyse what is wrong.RetrOrigin wrote:Thanks megavolt85!
I just tested the game and while it seems to work great on TerraOnion's M.O.D.E., it doesn't seem to work on USBGDROM.
When I select the game, the console restarts and shows both the Dreamcast and Sega logo, but then goes to the Dreamcast BIOS menu (where you can select to play, go into VMU, etc...)
If I select "Play", the same process happens again.
I tested 3 different USB devices that work fine with other games (including the previous Metal Slug 6 release)
Hope the issue can be sorted for USBGDROM users, at least I have the M.O.D.E. as an alternative.
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- rebel
- Posts: 18
Re: King of Fighters XI
If anyone likes this control scheme:
LP LK
HP HK BO
XY
AB L(also C on 6-button pad)
Here is my GDI (also all chars unlocked, blood, slow time, other region and english): http://www.mediafire.com/file/wdxaa7x2k ... B.zip/file
LP LK
HP HK BO
XY
AB L(also C on 6-button pad)
Here is my GDI (also all chars unlocked, blood, slow time, other region and english): http://www.mediafire.com/file/wdxaa7x2k ... B.zip/file
- shano
- lithium
- Posts: 45
Re: King of Fighters XI
Anyone having freezing issues on stage transitions with NTSC Dreamcast? Wondering if it's more a PAL issue? I tried a 4gb class 4 sd card and that seemed less prone to lockup for some reason, but got a lockup on the 2nd last boss in arcade mode, and a lockup in attract mode after a little bit.
Also is it possible to remove the bilinear filtering or watever the filtering is on the sprites?
Also is it possible to remove the bilinear filtering or watever the filtering is on the sprites?
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