Samurai Spirits Tenkaichi Kenkakuden

Ardiloso
rebel
Posts: 18

Re: Samurai Spirits Tenkaichi Kenkakuden

Post by Ardiloso »

megavolt85 wrote:
Ardiloso wrote:I see no key config on the service menu.
enter to service menu -> configuration -> game settings -> next page -> button settings
Thanks but there is no "next page" on my menu, do you think it could be a different rom?
Image

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megavolt85
Developer
Posts: 2194

Re: Samurai Spirits Tenkaichi Kenkakuden

Post by megavolt85 »

Ardiloso wrote:
megavolt85 wrote: Thanks but there is no "next page" on my menu, do you think it could be a different rom?
I'm sorry, I looked in the wrong game
there really are no controller settings in this game

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RazorX
Prince of Persia
Posts: 352

Re: Samurai Spirits Tenkaichi Kenkakuden

Post by RazorX »

k-do wrote:Creditis for DreamQuest on facebook and instagran.....
do you have the King of Fighters XI cover by them?

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RetrOrigin
rebel
Posts: 22
Dreamcast Games you play Online: None, mainly play single player games

Re: Samurai Spirits Tenkaichi Kenkakuden

Post by RetrOrigin »

I'm sadly experiencing the same issue I have with KOFXI on a USBGDROM equiped system, the game just keeps going back to the Dreamcast BIOS menu.

Game works great on TerraOnion's M.O.D.E.

https://youtu.be/l6m6GNyo0C0
My Youtube channels:
RetrOrigin (English channel):
https://www.youtube.com/channel/UCQ0PXN ... d7dDD-_GjQ
PolyXtation (Spanish channel):
https://www.youtube.com/channel/UCKKbD8 ... nC5lwJCDAQ

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FlorreW
DC-Talk Addict
Posts: 510
Dreamcast Games you play Online: Quake 3 sometimes

Re: Samurai Spirits Tenkaichi Kenkakuden

Post by FlorreW »

Thanks Megavolt ! Is there any chance to support you via paypal or alike to show appreciation ?

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fafadou
Leonard Nimoy
Posts: 1862

Re: Samurai Spirits Tenkaichi Kenkakuden

Post by fafadou »

I'm not familiar with usbgdrom and MODE.
@ace3093 :
In order to avoid some bug and freeze like with can have with resident evil code veronica and eternal arcadia. Perhaps the speed is the same than real gd rom, and not enough for this game...
Not sure of this, only my feelings.
No one is crazy enough for buying all and made a compare ^^

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killy9999
shadow
Posts: 12

Re: Samurai Spirits Tenkaichi Kenkakuden

Post by killy9999 »

megavolt85, this is totally awesome - thank you!

I wonder if there's a way to do anything about the button mappings? Apparently the game recognizes buttons A/B/C/X/Y/Z as 1/2/3/4/5/6, except on the pad A/B are in the bottom row and X/Y are in the top row, whereas on the arcade A/B/C is in the top row and X/Y/Z in the bottom one. Can this be somehow swapped with hex editing?

EDIT: this would actually make sense for all the ports, not just SamSho6. This way it wouldn't be necessary to fix the button mappings via nvram settings for every single game.

HouseOfTheEd
shadow
Posts: 5

Re: Samurai Spirits Tenkaichi Kenkakuden

Post by HouseOfTheEd »

I'm starting to think that there may not be a good answer for the Z/HP button not working on arcade sticks. Looking at the recommended button layouts for Atomiswave games, it seems like only 5 buttons are supported, but there are multiple layouts, i.e.

Metal Slug 6/KOF XI/NGBC:

LP HP SP
LK HK (empty)

Samurai Shodown 6:

LS MS HS
K (empty) Evade

In the arcade you can simply wire the buttons you want used in the layout you want, so that might be our only option here.

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megavolt85
Developer
Posts: 2194

Re: Samurai Spirits Tenkaichi Kenkakuden

Post by megavolt85 »


HouseOfTheEd
shadow
Posts: 5

Re: Samurai Spirits Tenkaichi Kenkakuden

Post by HouseOfTheEd »

megavolt85 wrote:https://mega.nz/file/GBhxhIjS#gELVKsPgJ ... kVnI4vtaaI
need test with MODE and USB-GDROM
Works with MODE

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