Future.zip (Futuristic City) ninja sample example code - some1 wanna compile?

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SMiTH
Super Sonic
Posts: 1512

Re: Future.zip (Futuristic City) ninja sample example code - some1 wanna compile?

Post by SMiTH »

neo,
i figured it out.
Last edited by SMiTH on Thu Apr 01, 2021 6:12 am, edited 1 time in total.

SMiTH
Super Sonic
Posts: 1512

Re: Future.zip (Futuristic City) ninja sample example code - some1 wanna compile?

Post by SMiTH »

it works on an emulator but on real hardware it is glitched.
is that because it is written for set4?
still pretty damn cool though.
thank you for the files neo.

mrneo240
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Dreamcast Games you play Online: Available to play any game, working on gathering them.
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Re: Future.zip (Futuristic City) ninja sample example code - some1 wanna compile?

Post by mrneo240 »

Yea you "just" need to replace all the set4 stuff with dreamcast stuff which sounds simple and it probably is. I'm not very familiar with the katana and earlier sdks so I got there and just stopped.

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ShindouGo
Sega RPG
Posts: 599
Location: LE MANS

Re: Future.zip (Futuristic City) ninja sample example code - some1 wanna compile?

Post by ShindouGo »

SMiTH wrote:it works on an emulator but on real hardware it is glitched.
is that because it is written for set4?
still pretty damn cool though.
thank you for the files neo.
I tried to get it to work but I can't.
I have put the contents of the "GD_Root" folder at the root of the CD, as well as the "PVRMODEL" folder but it doesn't work.
I forgot something ?

SMiTH
Super Sonic
Posts: 1512

Re: Future.zip (Futuristic City) ninja sample example code - some1 wanna compile?

Post by SMiTH »

i don't remember.
i will check it out again and see if i can figure it out for ya.

SMiTH
Super Sonic
Posts: 1512

Re: Future.zip (Futuristic City) ninja sample example code - some1 wanna compile?

Post by SMiTH »

ok, just checked it out.
from what i remember i got the textures working better, so you might want to try a few things to get it working with more textures.
(post a .cdi for us when you get it working with more textures)

don't unscramble test.bin, empty.bin
gd_root files goto root
pvrmodel folder root or not does not seem to matter.

made a selfboot .cdi for ya (only works on emulators)
all credit goes to mrneo240 for creating a .bin of this sdk sample for us.
Attachments
FUTURE.rar
(5.24 MiB) Downloaded 410 times

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ShindouGo
Sega RPG
Posts: 599
Location: LE MANS

Re: Future.zip (Futuristic City) ninja sample example code - some1 wanna compile?

Post by ShindouGo »

Thanks @SMiTH and @mrneo240 ;)

I tested and indeed it is unfortunately buggy. I think that despite everything, it may interest @Loloretro :)

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mistamontiel
Shark Patrol
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Dreamcast Games you play Online: Errythan except Tetris o.0
Location: Miami, FL, CUBA
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Re: Future.zip (Futuristic City) ninja sample example code - some1 wanna compile?

Post by mistamontiel »

So that means no to the ODEs no to the MODE?

SMiTH
Super Sonic
Posts: 1512

Re: Future.zip (Futuristic City) ninja sample example code - some1 wanna compile?

Post by SMiTH »

ShindouGo wrote:I tested and indeed it is unfortunately buggy. I think that despite everything, it may interest @Loloretro :)
did you try getting any of the textures to work?
i remember getting it to load with more textures than what is working on the cdi i posted.
let me know.
mistamontiel wrote:So that means no to the ODEs no to the MODE?
i don't know.
it does load on dreamcast, but it shows only half of the screen from what i remember.
its still cool to see this sample working though.
props to mrneo240.

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Ro Magnus Larsson
Metallic
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Location: Argentina

Re: Future.zip (Futuristic City) ninja sample example code - some1 wanna compile?

Post by Ro Magnus Larsson »

Is this game working in Dreamshell ?
Ro Magnus
Argentina.-

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