To celebrate CVR, decided to give it a quick look on game data which packs a number of known formats, incuding PVR textures.
With a million of script already made for DC/Naomi, decided to reporpose one of them to export PVR textures. Enjoy!
Also, that texture atlas, the one for Sonia and the skeleton dude, looks really interesting. It gives us an insight, of how they did texturing for games and characters back then, especially on the dreamcast. Judging from the appearance and layout of the Sonia texture, it is very much similar to how they do textures and texture atlasing, in Unity game engine.
This is a guide about how to create texture .bin files for doa2/le this allows you to use higher res textures too.
Every character/stage in game is...
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Remember the backup folder contain the original textures, you can open both images at same time in your image editor, the one from backup and the one...